Game Art / Dev

by @paulygonn.bsky.social

Game art and development feed looking at environment art, prop art, character art, along with industry standard software tools and processes!

Pull to refresh
Tacko The 3D GHOUL @tacko3d.bsky.social · 1h
0

Tacko's Palace... Its a Pipe Dream. It would be the ULTIMATE 3D Game Art Store. Obviously, all my stuff would be there. Even exclusives. But I would want other people publishing their work there. Tacko's Palace is The Grand Finale THE END OF ALL THINGS There is so much I have to do to get there.

Alien 👽 Max | gamedev 🇺🇦 @alienmax.bsky.social · 1h
0

I created a new Unreal Engine material to display a sine wave. If you behave yourselves, I’ll show you the code. Hehe. If I’ve ever shown something similar before, this code is different. I created a new one because there’s no electricity right now and I’m working on a laptop. #gamedev

Nathan Douglas @tenesm.us · 2h
0

We made a video in Blender for the 13/4 build from "Starless" by King Crimson (from _Red_ (1974)). RISE, BLOOD WORMS, RISE! CONSUME THE SUN!

AKELUN @akelun.bsky.social · 2h
0

Commission for TheXenoRaptor on Furaffinity The logo on his shoulder is illustrating a red broken chain, apparently a symbol specific to XenoRaptor's lore. Made with Blender and Krita