Campaign Idea: Level 1 PCs are transported 300 years into the future, where a king has blown a magical horn to "summon the heroes of the past". It must be broken, because the PCs haven't done anything great yet! Can the PCs become the heroes they are meant to be? #ttrpg #dnd
TTRPG Ideas By DSA
by @darkstaradventures.com
A feed of all TTRPG Ideas by Dark Star Adventures. Adventure, Campaign, Monster, Trap, Setting ideas and more!
Adventure Idea: Oops, All Dragons! A Breakfast Wizard "cereal-sly" messed up! While creating a new cereal he accidentally added ONLY dragon marshmallows. And then they came to life! Help him take back his tower from the gooey monsters and save his reputation! #ttrpg #dnd #dcc
Campaign Idea: In a world divided by magic, society shuns the "Nulls" -- those without magic. The PCs, among the Nulls, lead difficult lives until one day they are recruited to overthrow the government and seize power. Gods damn the Mystics. Gods damn them to hell. #ttrpg #dnd
Adventure Idea: The PCs must infiltrate a society of goblins by taking on their form and doing their best goblin impressions! Masquerading as dignitaries from a visiting tribe, can they fool the goblins, get the intel, and escape back home in one piece? #ttrpg #dnd #dcc
Monster Idea: The Omen is an elephant-sized shadowbeast that endlessly circles the Grey Woods. Behind it trails a procession of spirits, which it feeds upon slowly over decades. To die within the woods is to become trapped by The Omen. This beast is best avoided. #ttrpg #dnd
Campaign Idea: A sinkhole in the town cemetery reveals an underground room teeming with books, artifacts, and weapons. The opening of this hidden place awakens ancient monstrosities, ones that can only be defeated with the contents of the room. #ttrpg #dnd #dungeoncrawlclassics
Adventure Idea: Dwarves discover a new type of ore that will revolutionize the world. Strip mining begins in earnest. Elven eco-terrorists disrupt the mining and the PCs are hired to stop them, revealing the complicated issues at hand. Is peace possible? #ttrpg
NPC Idea: Mara, The Sun Daughter. Born of a human and fey coupling, Mara’s mind was never quite right. Unable to cope with immortality, she has sunken irrevocably into insanity. The world is a chorus of hatred, greed, and violence, and she is its conductor. #ttrpg #dnd #dcc
Campaign Idea: The PCs have only a few weeks to save the world, but are not powerful enough, and fail. KABOOM. They awaken a few weeks prior with all of their memories. Caught in a time loop, can they level up and save existence before it is too late? #ttrpg #dnd #dcc
Campaign Idea: Two kingdoms, one of science, and one of magic, teeter on the brink of war. Outcasts from both societies may be their only hope to repair the alliance as greedy and hungry eyes from beyond the stars lock upon them. #ttrpg #dnd #dungeoncrawlclassics
Monster Idea: The Hag of the Willows is an immortal witch that dwells deep within the Grey Forest. She breathes foxfire, controls ravens, and uses the trees as doors. She can be suddenly amongst you to deliver your death, and then vanish without a trace. #ttrpg #dnd
Location Idea: The Quartered Room is an extradimensional space that houses the last of the Great Books. The futures, fears, and dreams of all can be found within their pages. The price to read is time; one year per page. It goes by in a flash. #ttrpg #dnd #dungeoncrawlclassics
Adventure Idea: A local birdwatcher has passed away, leaving his life's work unfinished. His daughter hires the PCs to find the one bird that eluded him. A magic whistle played within the heart of the Grey Forest should attract their quarry, if they can find it. #ttrpg #dnd #dcc
Campaign Idea: The PCs awake from cryosleep to find that their cryopods have crash landed on an alien planet teeming with dangerous wildlife, ancient technology, and hostile locals. Can they survive long enough to escape? #ttrpg #dnd #dungeoncrawlclassics
Monster Idea: The Korrovick is a 300 ft tall behemoth of flesh and steel that resides at the End of Time. Its insides are a labyrinth of chambers, which many extradimensional creatures call home. It is said that the heart of the Korrovick can grant any wish. #ttrpg #dnd #dcc
Location Idea: The Island Out of Time. This island is in temporal flux, and shifts from epoch to epoch with little warning. Those that have made their home here have trade relations across the generations, and may sell ancient treasures and advanced weaponry. #ttrpg #dnd #dcc
Campaign Idea: One night, the stars begin to vanish. They wink out one by one, until they are gone. At dawn, the sun does not rise, and a deep chill rushes over the land. Eternal darkness has fallen. From the depths of the earth come those who have waited. #ttrpg #dnd #dcc
Adventure Idea: A mountaineer has conquered every height in the known world, except one. To attempt it, he'll need a band of stout adventurers to protect him from the dangers of the mountain. Orcs, trolls, and worse live within the multiple biomes of the peak. #ttrpg #dnd #dcc
Campaign Idea: The PCs teleport to a new dimension every time they fall asleep. They are trapped in that reality for eight hours before returning home. Teleporting renders them fully awake and rested. Revisiting the same reality is rare. #ttrpg #dnd #dcc
Location Idea: The Cosmic Well is an unassuming stone well that exists in multiple times and locations throughout reality. Descending into its waters transports the PC to a random place and time. Learning to control the well's powers could take many years. #ttrpg #dnd #dcc
Monster Idea: The Bone Satyr stalks the graveyards of small towns for fresh bodies and souls. As pieces of it crumble to dust, new bones are added. Within its breast it carries fragments of the souls it has stolen, using their energy to power its dark magics. #ttrpg #dnd #dcc
Campaign Idea: An ancient observatory sits abandoned. Interlocking puzzles reveal a message written amongst the stars. What you see is but the skin of reality. The gods invite you to learn the true nature of the universe, if you can follow the clues. #ttrpg #dnd #dcc
Adventure Idea: A deceased friend visits the PCs' dreams. They never made it to the afterlife, and are trapped in limbo with hundreds of other souls, locked inside the crystal ball of a chaos wizard. Their souls are being consumed, and time is running out. #ttrpg #dnd #dcc
Adventure Idea: The PCs are trapped by a prankster wizard, who wants nothing more than to test her toys. The tricks, traps, and monsters are one thing...but it's the constant taunting that threatens to drive them mad. #ttrpg #dnd #dcc
Setting Idea: You can cross to parallel dimensions, but are kicked back to your "home dimension" after 10 min. Standing within the light of a magical lantern prevents kicks, but stepping out, even for a second, sends you back home. Interesting in combat. #ttrpg #dnd #dcc
Setting Idea: A race that copies memories before a skilled citizen dies. These memories are then implanted into another citizen just entering that trade. Expert skills, but at what cost? Where do their memories end and yours begin? Are you still the same person? #ttrpg #dnd #dcc
Adventure Idea: The PCs stumble upon an abandoned town in the wintry north. All signs point to recent habitation; plentiful food, neatly stacked wood, shoveled streets. A strange symbol is carved above each doorway. A curl of smoke rises from the forest to the west. #ttrpg #dnd #dcc
GM Idea: give players a set time to perform an action in combat. If they run out of time, they do their "default action." Change the timer to give more or less time per player depending on the tension of the scene. Combat is narrative, make them feel stressed if it's stressful! #ttrpg #dnd #dcc
Monster Idea:, A giant, friendly caterpillar that makes its way into towns and eats everyone in sight. It speaks quietly and kindly about the weather, how nice your garden looks, and your choices in fashion as it chases you about the town, mouth gaping and hungry. #ttrpg #dnd #dcc