Dancheong (단청) Pixel Art: Block 37 https://bearmask.io/pixelart?i=blocks/37_block.png #PixelArt #Pico8 #Dancheong #단청
Lua Dev
by @platformalist.bsky.social
Shows you all posts from the last 7 days mentioning Lua-based gamedev platforms such as PICO-8, Picotron, TIC-80, Love2D, Defold, and LuaJIT.
Incredibly disappointed to find out that TIC-80 has Claude as one of its contributors since last month. I believe AI/LMMs go against the spirit of the project and will negatively impact maintenance and community in the long run. I will no longer support the project going forward. #tic80 #noAI
I went back to Miniracers, my 2024 #LOWREZJAM entry, and started turning it into a post-compo game named RACING64 🏁 First round of polish: shadows, dirt, tire smoke, sparks + better collisions and smarter bots. Still 64×64 px. Juicy! 🍉 #PICO8 #ScreenshotSaturday #GameDev #IndieDev #IndieGame
here's a mockup for a save select screen for my 2d platformer project, more context in alt text! [ #gamedev | #indiedev | #platformer | #love2d | #LoppyPlanetHopper | #mockup ]
A #Diamond Ring (but not that kind) #Pixel_Dailies #PixelArt #PICO8 (3145x Streak!)
Keys and locks, nothing too interesting but still good to guide player through the map #gamedev #pico8 #gamejam
I'm working on #DeadEast, a #pico8 game where you play as the gravedigger. Help settlers bury their dead before they rise and come after you ! #gamedev #indiedev
Navi 3310 is now complete with a new scoring system and lives! See you in Tacti-Navi Voyage! #gamedev #solodev #screenshotsaturday #Defold #indiegame #indiedev #indiegamedev #pixelart #onebit
Movement, Leaf collecting, even enemies and timer :3 This game is coming along pretty well. I am gonna start working on map now :3 #gamedev #pico8 #gamejam
New Update On Supermarket Shenanigans This is the first ever time i genuinely document development on my video game on BlueSky and quite a bit has changed!, Instead of Godot I use the Love2D framework, I found it much more flexible. RPG battle system still under the works!
Dancheong (단청) Pixel Art: Single 36 https://bearmask.io/pixelart?i=single/36_single.png #PixelArt #Pico8 #Dancheong #단청
TOMORROW! I'll be sitting with the @pigsquad.com and showing off Grab The Goblin, a fun and breezy arcade experience made in Pico-8 for one of the Summer Slow Jams!
And will close this day with start new game, with @defold.com So today I learn using "mesh", how to make a plane buffer, and compare with sprite
It took me a year, but my bullet-hell boss-fight game Death of Kairos is finally out. #pico8 #gamedev #indiegame #indiedev Play it for free here: @itch.io : voidgazerbon.itch.io/death-of-kai... BBS: www.lexaloffle.com/bbs/?tid=159...
マッピー pico-8 バージョン。 実は pico-8 で既にあるマッピーでそこそこ有名。そちらは1キャラ10~12ドットで作られていた。 私の8×8バージョンは無いのでセーフ! #ドット絵 #pico8 #8pixel #mappy #マッピー
Defold is now the Official Game Engine Partner of Cosmo Hacks 2026! 💫 This year's theme: Tech for Student & Community Life 🗓️December 18-21 Make a game with #Defold and win rewards! $150k+ in sponsor prizes including our Defold challenge! #gamedev #hackathon #indiedev #gamejam
One thing I learned about good games in general is that they have clear action feedback. And here's my attempt in deliberately adding a tiny visual feedback indicator for low battery. Any rule of thumb for where and when feedback is needed? #gamedev #indiegame #indiegamedev #defold #gamejam