Tech art ✨

by @andcuriouser.com

An attempt to dip a toe into all the wonderful tech art that gets posted to Bluesky. Join by using the following terms or hashtags, and not being weird: (techart|tech art|rtvfx|realtimevfx|shadergraph|shader graph|ue5niagara|ue4niagara|TechnicallyAChallenge|StylizedVFX|geometry nodes)

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𝕂𝕣𝕪𝕡𝕡𝕖𝕣𝕤 @kryppers.bsky.social · 13h
1

So far the best use that I've found for geometry nodes is to treat it as tooling. My designs tend to have a lot of individual components, and adding the same modifiers to each is time consuming and difficult to manage. So Instead I've been rebuilding the effect as a single geo node "modifier".

Citlali puppy @mutt.booping.synth.download · 2d
0

i made some geometry nodes to generate a "dance-floor" type thing based on the given model. It can either tile the UVs so that you can use a texture to change the colors, or it can allocate a different material slot to each tile for programmatic control