Wu Yiming ✅ Use OurPaint @chengdulittlea.bsky.social I'm an artist
Oh I also write programs
https://ChengduLittleA.com
My art feed! https://bsky.app/profile/did:plc:kyypaae3znh7utpsdzlbvppn/feed/aaaay7f5qvf6s
Tom @contextfree.bsky.social I make videos about computer programming at https://youtube.com/@contextfree - he/him - God is good. Black lives matter.
Ed Lu @chaosed0.bsky.social Game Developer at Mega Crit. Previously worked on Wizard With a Gun and Breakpoint.
Website: https://straypixels.net
Mārtiņš Možeiko @martins.ninja Epic Games / RAD Game Tools
Rogue Mansion @almenaragames.bsky.social Explore a procedurally generated mansion as different characters in this survival horror game with roguelike mechanics.
Wishlist:
https://bit.ly/roguemansion
Ryan C. Gordon @icculus.icculus.org Don't use this service, didn't you learn _anything_ from Twitter?
Geolm @geolm.bsky.social Team lead in the video game industry, in my spare time : saxophonist/composer, chess patzer, pixelart lover. All expressed opinions are my own.
celestialmaze @cmzw.bsky.social linktr.ee/cmzw- N Nick Clark @nickclark2016.bsky.social Computer graphics and software tooling engineer
Huraq - Death to the Empire ☭🇧🇷🇻🇪🇵🇸 @huraq.bsky.social ☭ Comunista safado, RPGista, Programador e Streamer nas horas vagas
Lives: http://twitch.tv/huraq
Redes: https://linktr.ee/huraq
Business e-mail: huraq7@hotmail.com
@sandycapi.bsky.social @sandycapi.bsky.social
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Juniper Dev @juniperdev.bsky.social I make yt videos about games & game dev
📽️ https://www.youtube.com/@JuniperDev
✉️ juniperdev@rightclick.gg
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Tibo 🪐 making Wild Cosmos (wishlist on steam :3) @heytibo.com 👋 Freelance technical artist https://heytibo.com/
🕹️ Makes games and such http://gtibo.itch.io
🧑🚀 Currently working on Wild Cosmos s.team/a/3051070
🇫🇷🥖 Criminally French
💪 Gym boi
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
T3chFest @t3chfest.es 🤖 Festival de nuevas tecnologías en la UC3M
📅 12 y 13 marzo 2026
t3chfest.es
Ink & Switch @inkandswitch.com An independent research lab exploring the future of tools for thought.
We envision a new computer that amplifies human intelligence. A system that helps you think more clearly, collaborate more effectively, and is available anywhere and anytime.
Trabin @trabin.online Programmer, Web Dev, Gamer, Game Dev, Wiccan Minister, Streamer
https://trabin.space
Miredly @mired.space Indie game dev, musician, multimedia tinkerer
We've released Tetrenga on Steam! https://store.steampowered.com/app/3962920/Tetrenga_Take_A_Chance/
Portfolio: https://mired.space/gamedev.html
Godot Conference @godotcon.bsky.social Yearly gathering of @godotengine.org developers from around the world! ✈️🗺️
📅 23-24 of April
📍 Amsterdam, The Netherlands
🌐 https://conference.godotengine.org
Godot Asset Store @godotassetstore.bsky.social Find the right assets for your next @godotengine.org project here! 🖌️🎨
🔗 https://links.godotengine.org/
Godot Foundation @godot.foundation Non-profit organization taking good care of the @godotengine.org project 🤖
Donate here: https://fund.godotengine.org/
🔗 https://links.godotengine.org/
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Pedro Medeiros @saint11.art Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY → http://steam.neverway.co/
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
Paweł Łyczkowski @plyczkowski.bsky.social Remote modeling and texturing for games. In free time working on a passion project in Godot. Portfolio: https://www.artstation.com/plyczkowski
Eric @3deric.bsky.social pushing nodes, polygons and the espresso-button
https://www.artstation.com/ericschubert3d
http://youtube.com/@3d_eric
http://mas.to/@3d_eric
http://3deric.gumroad.com
OtterSpace @otterspacedev.bsky.social Lone developer working on Uncounted Isles! ⚔ A first-person fantasy roguelite rpg in a custom engine. To learn more and wishlist on Steam, visit my website:
https://uncountedisles.com/
https://store.steampowered.com/app/2012030/Uncounted_Isles/
Owl New Worlds 🔢 Wishlist NOKOMA on Steam! @owlnewworlds.games Solo #gamedev working on NOKOMA, a unique and colourful puzzle game. #Godot enthusiast 🤖💙
You can help me one coffee at a time:
https://ko-fi.com/owlnewworlds/goal
Wishlist NOKOMA on Steam:
https://store.steampowered.com/app/4102670/NOKOMA/
Liam @ GamingOnLinux @gamingonlinux.com News + Opinions. UK based. One person mostly.
Support on Patreon: http://patreon.com/gamingonlinux
https://www.gamingonlinux.com (official account).
Email tips: contact@gamingonlinux.com
Mark Mandel @neurotic.bsky.social Staff Developer Advocate for Games at @Discord.com.
Founder on Agones and Quilkin OSS projects for multiplayer games.
Was at Google Cloud for a long time.
Occasional YT & Twitch.
he/him.
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Xor @xordev.com Building FragCoord.xyz
xordev.com
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
Alex @alektron.bsky.social Software-/Game developer
I write my own engines ⚙️
All my recent projects: https://alek-tron.com/
Mattias Ljungström @spacesofplay.com minc.dev, spacesofplay.com, based in berlin.
The Vulkan Working Group @vulkan.org Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account.
🦋 Official account: https://vulkan.org/
The Khronos Group @khronos.org Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org- A @ablaze479.bsky.social @ablaze479.bsky.social
Scott Anderson @impossible.bsky.social Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Compiler Explorer @compiler-explorer.com A website for exploring the output of compilers. aka godbolt.org
Supports C, C++, Rust, Fortran, COBOL and many many more.
Support us at https://patreon.com/mattgodbolt
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Lukas Lipp @lukaslipp.bsky.social Computer graphics PhD candidate at Technical University Vienna
Page: fknfilewalker.github.io
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Axel Huebl @axccl.bsky.social computational physicist • accelerates accelerator research at @berkeleylab.bsky.social • laser-plasma aficionado • PByte connoisseur • mostly memory BW bound • openPMD • sciency C++ & 🐍 • GPGPU since before it was cool • he/his • Dr. rer. nat. Dipl.-Phys.
Matt Godbolt @matt.godbolt.org Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights.
he/him
Foremost Brian Fangirl @lilylilian.bsky.social
Ben Beilharz @engramm.ing PhD on physically based (differentiable) rendering and material appearance modeling/perception @tsawallis.bsky.social's Perception Lab.
I also build my own renderer and enjoy participating in CTFs.
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Craig Kolb @craigkolb.net Rendering research @ NVIDIA by day, computational astrophotography by night. ex-Pixar, Intel, startups, Stanford, Princeton. "Literally the worst Dad EVER!!!11!”
https://github.com/cek
Andrew Helmer @andrewhelmer.bsky.social Rendering Engineer. Taking some time off. Previously Respawn (EA), Google, Luxology (The Foundry). Enthusiast landscape photographer (andrewhelmer.com/photography). All views my own. He/him.
Caleb Andreasen @candr.bsky.social Studying CS at University of Copenhagen. Exchange at ETH Zurich.
Pretty pixels enjoyer.
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Vlad Erium 🇯🇵 @shamanix.bsky.social RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. Also @shamanix@mastodon.gamedev.place
Joe Savage @joesavage.bsky.social Systems programming and human-computer interaction • vegan • he/him
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
Andrew J. Haman @andrewjhaman.bsky.social Sincerity is not weakness
Programmer - Work featured in The New York Times, Atlantic, Business Insider, Linus Tech Tips, WIRED and more.
Jonathan Evraire @evraire.bsky.social Programmer at Snowed In Studios where I worked on Fallout Shelter and Forza Motorsport.
AJR @ajroot.bsky.social PhD student at Stanford working on compilers and graphics
https://ajroot.pl
Abdelhameed @abdelhameed.bsky.social
Gustav Jansson @madeso.bsky.social Hobby game programmer. Professional C++ programmer.Swedish and tall. he / him
@sok01.bsky.social @sok01.bsky.social a citroën 2cv engine connected to the internet
yui111 @yui111.bsky.social I like programming
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Slang Shading Language and Compiler @shader-slang.bsky.social Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
Séb @sebdegraff.bsky.social Game dev, made the game Terraformers.
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
W4 Games @w4games.com Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Cam Gonzalez 🌻 COMMISSIONS OPEN! @camgonzalezart.bsky.social Illustrator and VisDev artist, she/they, loves cats, coffee, and rpgs ☕️
Open for work!
⭐ links/portfolio: camgonzalezart.carrd.co
⭐ vgen: https://vgen.co/camgonzalezart
⭐ contact: camgonzalezart@gmail.com
⭐ #camiart #arcane #bg3 #ffxiv #critialrole
MechanicWizard @mechanicwizard.bsky.social Data-Oriented Design Enthusiast | Challenging OOP & Clean Code Dogma
Caster Cat @caster-cat.itch.io Game designer making Zoomcat ⚡️
Game dev🎮 TTRPG's🎲
Cat dad🐈⬛ 🐈
Check out our crew’s games: https://castercat.carrd.com
Wishlist Zoomcat on Steam: https://store.steampowered.com/app/3717380/ZoomCat/
Pfp by: @camgonzalezart.bsky.social
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Game Dev List @gamedevlist.bsky.social This account acts as a list of game developers. Just click on the 'following' link to get a list of developers to follow. Follow this account for updates on future additions. And @ this account to be added.
Maintained by @zenofdesign
IGDA @igda.org The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Dan McKinley @mcfunley.com Leading expert
https://mcfunley.com
https://dotclub.club
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app