2 Wedges @2wedges.com · Jul 24

Mixing his 2D animation skills with all his knowledge of how life moves in games, Betu, our animator, gave life to all of the monsters that you will have to face in Sigils of Nightfall. If you like this kind of content, wishlist Sigils of Nightfall now!

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2 Wedges · Jul 24

For this process, we cut out around 100 layers to isolate all moving parts. Betu was working on a flattened image, so he painted background areas to animate each element independently. Since slimes are gelatinous, their trapped victims should follow the same fluid motion.