Julian Togelius @togelius.bsky.social AI and Games Researcher at NYU. Head of AI at Nof1.
Mark J. Nelson @mm-jj-nn.bsky.social Comp. sci. prof. @ American University, Washington DC. AI & games researcher with miscellaneous other interests. https://www.kmjn.org/
Jacob Garbe 💀 @logodaedalus.bsky.social Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer.
Views my own.
Kate Compton @galaxykate.bsky.social Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
Mike Cook @mtrc.bsky.social AI and creativity researcher (no, not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Tommy Thompson @tommy.aiandgames.com That Scottish AI and games guy...
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Founder of @aiandgames.com
Game AI Programmer & Consultant
Public speaker, educator, nuisance
BAFTA Connect
He-Him, PhD
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Weekly Newsletter: aiandgames.com
YouTube: youtube.com/@aiandgames
Matthew Guzdial @matthewguz.bsky.social Associate professor @ University of Alberta and Canada CIFAR AI Chair @ Alberta Machine Intelligence Institute.
Games, machine learning, and creativity | he/him
M Charity @mastermilkx.bsky.social Just a they/them programmer | Assistant Professor at University of Richmond
Github: http://github.com/MasterMilkX
Itch: http://mastermilkx.itch.io
Sebastian Risi @risi.bsky.social Neuroevolution, Collective Intelligence, Self-organization
martin pichlmair @martinpi.bsky.social 🔥 making playful things
🐦⬛ he/him
🀄️ https://store.steampowered.com/app/3473440/Sparrow_Warfare/
Joris Dormans @jorisdormans.bsky.social Game designer. Lead dev for Bane, Unexplored 2, and Unexplored. Also dabbles with board game design.
Teaches game studies, generative narratology, and game design at Leiden University.
Dr Victoire Hervé - Looking for work @vherve.bsky.social Phd in Procedural Content Generation in games. Ex game engine developer. Level design mad scientist.🤘🏳️⚧️🇫🇷
Justus Robertson @justusrobertson.bsky.social Assistant Professor IGM at RIT. AI for games and storytelling.
Stephen Ware @sgware.bsky.social I run the Narrative Intelligence Lab at U Kentucky where I do research and teach about storytelling, old school symbolic AI, and game dev. http://cs.uky.edu/~sgware
Aaron Dharna @aadharna.bsky.social PhD Student at UBC under Dr. Jeff Clune. Interested in RL, Generative Modeling, and Games (both for AI and for me)
Daniele Gravina @gravinadan.bsky.social Senior Lecturer at MCAST. Senior AI researcher interested in evolutionary computation, quality diversity and game AI.
he/his
Zehua Jiang @zehuajiang.bsky.social PhD student at New York University; Game AI
Anurag Sarkar @riffsircar.bsky.social riffsircar.github.io
Philip Dunstan @philipdunstan.com Games AI Consultant
20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2.
Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre.
philipdunstan.com
MHDante @mhdante.com Working on:
North Shore - @ravinestudios.ca
Hello Cave Monster @computechnosoft.com
Boyang Albert Li @boyangalbertli.bsky.social Nanyang Associate Professor at Nanyang Technological University, Singapore. Multimodal Learning, Data-centric AI, Computational Narrative Intelligence. http://www.boyangli.org
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app