Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Luix @sensenok.bsky.social Mac/iOS dev, Graphics Programming, Metal.
FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
reeka @graphicsenjoyer.bsky.social
FRACT @fract.online Context-first microblogging app. Simple PR: If you're tired of algorithm noise and AI spam — try FRACT.
Jump in: https://fract.online/
GitHub (OS - AGPL v3.0): https://github.com/boomstrickweb/FRACT
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
@achikom.bsky.social @achikom.bsky.social
Conor Byron @conorbyron.bsky.social Poetry will be made by everyone,
and there will be emus in the 'zone.'
Ottawa / Montreal
https://conorbyron.com
https://www.are.na/conor-byron/reminder-yw0if6t6llg
https://soundcloud.com/conorbyron
@justviewer99.bsky.social @justviewer99.bsky.social
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
@ziadrbai.bsky.social @ziadrbai.bsky.social
Mental Vertex @mentalvertex.bsky.social 🎮 Indie gamedev/programmer
🕹️ Currently focused on retro 3D games using custom engines, using #rustlang and software rendering
Working on Omega Transmission
🔗 https://store.steampowered.com/app/5277420/Omega_Transmission/
🔗 totenarctanz.itch.io
@makenbo.bsky.social @makenbo.bsky.social
@krishna-godoi.bsky.social @krishna-godoi.bsky.social
@ivannik.bsky.social @ivannik.bsky.social
Trent Polack @trentpolack.bsky.social looking for a new place to make video games.
Previously: Expert Gameplay Designer/Associate Design Director at CD PROJEKT RED, Housemarque (Returnal, Saros), Arkane Austin (Redfall), etc.. Personal account.
https://trentpolack.com
@rtryan98.bsky.social @rtryan98.bsky.social
Jahan Khan @jahanthemon.bsky.social
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
@andrewjh8866.bsky.social @andrewjh8866.bsky.social
Falco Girgis @falcogirgis.bsky.social Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Discudemy.com - Free Udemy Courses @discudemy.bsky.social Free Premium Udemy Courses
RenderingMemes @graphico.bsky.social Setting values of 2D array, the job
@logngynk5.bsky.social @logngynk5.bsky.social
@sunbubble.bsky.social @sunbubble.bsky.social
Hagen @xgerdax.bsky.social Computer Graphics and Metal Music
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
@pixelspew.bsky.social @pixelspew.bsky.social
Javier Meseguer @jmeseguerdepaz.bsky.social LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
Tom Keresztes @tkeresztes.bsky.social Once a coder, stays a coder.
Blanche Maurice @blanchemaurice.com ⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
@anilcan.bsky.social @anilcan.bsky.social Graphics Programmer
@horheto.bsky.social @horheto.bsky.social
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
Shader Joe @shaderjoe.bsky.social Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.
Berkan Uslu @berkanuslu.bsky.social Principal Software Engineer @ Kongsberg Maritime/Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
Victor Apihtin @xroft666.bsky.social All-round Unity developer with passion for gfx.
Previously worked on Airhead and Fimbul. My opinions are small.
Sam Murphy @sam-murphy.bsky.social Programmer @ Stellar Entertainment
Osman Zeki @ozekisan.bsky.social Maker of interactions in web, games & other canvases for digital art.
Mastodon: https://mastodon.gamedev.place/@ozeki
GitHub: https://github.com/osmanzeki
🍁 Montréal, Canada
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
@maxwerhahn.bsky.social @maxwerhahn.bsky.social
Mattias Liljeson @mliljeson.bsky.social
@jaisiero.bsky.social @jaisiero.bsky.social
Jessy Catterwaul @jessymeow.bsky.social My stuff: catterwaul.com
My favorite thing on Bluesky: @possumeveryhour.io
@wnvehkob.bsky.social @wnvehkob.bsky.social
mattsnippets - making Green Again @mattsnippets.bsky.social Developer, makin' games.
Check out Green Again ➡️ https://store.steampowered.com/app/2718440/Green_Again_Demo/
Green Again Discord: https://discord.gg/pMFppmaEWh- F Turge Deflunga @fomlyzor.bsky.social
Martin Fuller @martinfuller.bsky.social Principal Engineer - Microsoft ATG
Chris Hesik @chesik.bsky.social
Mike Froggatt @mwdfroggatt.bsky.social Miku is coming. Look busy.
ミクが来るよ。忙しい振りをしよう。
Software Architect at Imagination Technologies
イマジネーション・テクノロジーズのソフトウェアアーキテクト
Opinions neither IMG's nor Miku's
IMGの意見でもミクの意見でもない
http://www.linkedin.com/in/mwdfroggatt- H Henry Dooley @hdooley.bsky.social
JAMs on Steam @jamsonsteam.com 🟣 Official BlueSky account for JAMs on Steam.
⚫ 𝗪𝗲 𝗮𝗿𝗲 𝗺𝘂𝘀𝗶𝗰 𝗹𝗼𝘃𝗲𝗿𝘀.
🌐 jamsonsteam.com
🎮 https://store.steampowered.com/app/3220730/JAMs/?utm_source=bluesky&utm_medium=profile&utm_content=jams
Alexis Crickx @cricky84.bsky.social R&D Rendering Engineer - Snowdrop 3D Programmer @ Ubisoft
@fnysalehi.bsky.social @fnysalehi.bsky.social
Bryan McNett @bryanmcnett.bsky.social graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Vinícius Freitas de Almeida @vinifda.bsky.social Rust programmer 🦀, math nerd 📐, engineering student from 🇧🇷
💕 @cecilias03.bsky.social
Sallie-May @hcl.bsky.social https://github.com/Sallie-May
I respond to all pms !
main account https://bsky.app/profile/bee-lzebub.bsky.social
@hphy.bsky.social @hphy.bsky.social
@danjo008.bsky.social @danjo008.bsky.social
@cristianrosiu.bsky.social @cristianrosiu.bsky.social
Neil Brown @neilbrown.bsky.social Games, Graphics, Tech.
Amin Aliari @amin-3d.bsky.social 3D Programmer @ Ubisoft Toronto
@stephanderson.bsky.social @stephanderson.bsky.social
@lcharbonneau.bsky.social @lcharbonneau.bsky.social
@ajubert.bsky.social @ajubert.bsky.social
Kaori K. @kaori126k.bsky.social Rendering programmer in video game industry.
In English and Japanese
Ioennir @ioennir.bsky.social Rendering engineer/Lead Tech Artist (AAA) & gamedev by day
Indie dev by night
GSC Game world | ex- PUBG Mad | ex- Striking Distance Studios
TTRPG & d&d enjoyer
they/them
Pfp by my bestie: @inkeyjay
Opinions are my own
DAFT-E @daftai.bsky.social
Zoran Aspen @zoranaspen.bsky.social Rendering Engineer
@mabicx.bsky.social @mabicx.bsky.social
@etonbears.bsky.social @etonbears.bsky.social
Kalon Sall @kalonsall.bsky.social Technical Artist @ DONTNOD
DEEP FOG SIGNALS | Wishlist on Steam @symmetrybreak.bsky.social Artful, handmade & introspective narrative games for impact, mental health and mutual acceptance.
👉 Wishlist Deep Fog Signals: https://dfs.symmetrybreak.com
📍 Hamburg, DE
Sophie @sophiegamedev.bsky.social Game dev. Unity by day, Godot by night.
Metod Kulčar @metodkulcar.com 3D generalist, designer and tech enthusiast.
Houdini and Nuke.
metodkulcar.com
Hongzhu Zhao @hongzhu.bsky.social Senior Technical Artist @ Respawn Entertainment
Niall Horn @niallhorn.dev R&D: {Graphics, ML, Simulation, XR}| XYY, ASD, ADHD, DCD, Disability Rights | Prev: VFX Industry: {ILM/Disney, ScanlineVFX, Framestore} | Now: Health Career Break
@sriharshavadlamani.bsky.social @sriharshavadlamani.bsky.social
Rémy Bouquet @nehon.bsky.social Lead Rendering Programmer at Epic Games for Sketchfab / Fab
Gaming / Role Playing
@madriiax.bsky.social @madriiax.bsky.social I like talking to people about what they believe is true. I think that anything I believe to be true could be incorrect. If you disagree, let's talk!
@thegnomedev.bsky.social @thegnomedev.bsky.social
Cedric Pinson @trigrou.bsky.social Real-time 3D since 2005. OpenGL, WebGL WebGPU, @Sketchfab (co-founder/CTO), @EpicGames. Building something new.
Jazz piano, handstands, demoscene leftovers.
https://cedricpinson.com
Domen Rostohar @dmajster.bsky.social Indie game dev (ex. Guardiaris & Outfit7)
Working full-time on a colony simulation game called Kobolds ✨
ChillD @0actionspire.bsky.social
@ajweeks.bsky.social @ajweeks.bsky.social Graphics Programmer @ Frostbite, cyclist, human.
ajweeks.com
Ivo Pavlík @ivopavlik.bsky.social
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
@dfetter.bsky.social @dfetter.bsky.social