Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Astrarium Digital @astrariumdigital.bsky.social ✨🎮Helping indie games find their players! 🎮✨
We help indie developers grow wishlists & launch with confidence - games don't fail because they're bad, they fail because no-one sees them.
📅 Let's chat:
https://calendly.com/accounts-astrarium/30min
The Journey of the Gnomes @journeyofthegnomes.bsky.social The Journey of the Gnomes 🍄🌳⛰️ Fantasy, hand-drawn survivors-like/bullet heaven. Master elemental magic against the shadow horde. 🦋
Wishlist Now ✨ https://store.steampowered.com/app/4538230/?utm_source=bluesky&utm_campaign=main_presence
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Solo Dev Making the Real-Time Deckbuilder KindFolx! 7/15 @tacopizzacats.bsky.social Wishlist here and fight for the future of humans and monsters in this exciting fast paced real-time deckbuilder on 7/15!
https://store.steampowered.com/app/1408730/KindFolx/
Discord: https://discord.gg/Yy2HzAT
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
@ndrewfrost.bsky.social @ndrewfrost.bsky.social
Ivo Pavlík @ivopavlik.bsky.social
Peter Kindfield @peterkindfield.bsky.social Please check out and consider pre-ordering our book, Explorations in Ecology: Playful Science-Rich Outdoor Activities for Children
https://www.penguinrandomhouse.com/books/827846/explorations-in-ecology-by-peter-kindfield-phd/
The Overlord of Gaming with Star Avorone @games.overlordshop.com We make the Unseen, seen. 100% Hate-free content.
Our Team
@music.overlordshop.com
@comics.overlordshop.com
@pcast.overlordshop.com
@games.overlordshop.com
@books.overlordshop.com
@film.overlordshop.com
@sportscards.overlordshop.com
Rico @ricopin.bsky.social Teaching gamedev in Berlin 🐻
Tinkering with handmade engines and programming languages.
Sarah
@pinkybelladreamer.bsky.social 41 year old recently divorced mother of two 😇 Embracing the side of life that I missed in my earlier years! Based in California. Lover of nature, wine, and recently a lot of naughty fun 😈😏 Message me if you'd like!
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
Sallie-May @hcl.bsky.social https://github.com/Sallie-May
I respond to all pms !
main account https://bsky.app/profile/bee-lzebub.bsky.social
Thomas Kole @thomaskole.bsky.social Technical Artist from the Netherlands. Blender, realtime stuff, open-source, etc.
tenochtitlan.thomaskole.nl
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Johan Falk @magisterfalk.bsky.social Working with AI strategy and public education. Learning more every day. Writer, teacher, presenter, thinker, learner.
SarahONGFORPALESTINE🇵🇸💪❤️ @satasajkj.bsky.social Let's help the Palestinians by donating to them If you join us in donating a thousand lives you can change 🇵🇸
FUCK ISRAEL 🇮🇱🔥🤡💩🖕🤢💩🤮💩🖕🤢🔥🤮
MAY GOD REBOUND HIM FIRE IN HIS NAME FUCK ISRAEL
Güney @guneyco.bsky.social software engineer in the lost new world
@shaheerali3.bsky.social @shaheerali3.bsky.social
Jenny / Yorii @yoriculaire.bsky.social Graphics Dev, Manager @ Unity.
Ex-ElectronicArts/Warner Montreal/Eidos/CAE Healthcare.
Co-founder of Shinies & Shadows - a podcast to learn about gfx collaboratively.
Domen Rostohar @dmajster.bsky.social Indie game dev (ex. Guardiaris & Outfit7)
Working full-time on a colony simulation game called Kobolds ✨
Jay Hightman @jay.hightman.org I am an advocate in the United States for infrastructure & transportation improvements which will save lives, for not just for the drivers of motor vehicles, but also the most vulnerable road users such as bicyclists, pedestrians and the disabled.
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Goldenleaf Game Studio @goldenleafgames.bsky.social Hobby Developer love to make games and play games 🇳🇱- A Aisha Brown @aishization.bsky.social Graphics programming at Supermassive Games. Previously Unity and Feral Interactive
@mindlense.bsky.social @mindlense.bsky.social
AMMAR-RAHMA @ammarrahma.bsky.social ENTJ-A
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla
Peter @peter-heil.bsky.social Lead Rendering Engineer on Battlefield
Lives in the Netherlands
Alex Mueller @lexdev.net Senior Render Engineer @IOInteractive 🎮
Glacier ❄ | 007 First Light | Project Fantasy
prev @Ubisoft
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
Promit⚡Roy @promit.bsky.social Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
David Pearce @davidpearce.bsky.social Let’s use biotech to engineer paradise:
hedweb.com
https://x.com/webmasterdave
https://www.bltc.com/bltc-websites.html
https://en.wikipedia.org/wiki/David_Pearce_(philosopher)- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Relic Abyss ✨EA out now!✨ @relicabyss.bsky.social 🇵🇭 Anime inspired Bullet Heaven RPG! 🎨@pixlwalkr.bsky.social
✨Wishlist: http://s.team/a/3017760
💼Presskit: https://linktr.ee/RelicAbyss
📬blas@relicabyss.com
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Aksel Hjerpbakk @avokadoen.bsky.social (He/Him)
Graphics Software Engineer at Arm
All views my own.
https://mastodon.gamedev.place/@avokado
Denis Ershov @huntlier.bsky.social Rendering Engineer at Eagle Dynamics. Opinions are my own.
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Radek Paszkowski @artdev.bsky.social Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Rebecca Fernandez O'Shea @rebeccafernandez.bsky.social Senior Graphics Programmer at Nixxes Software @nixxessoftware.bsky.social Previously TT Games and WeirdBeard Games. A member of Port Jackson Greens and the Sustainable Transport branch of Climate Change Balmain/Rozelle.
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
David Lenaerts @derschmale.bsky.social Freelance VFX & graphics developer.
Lizard dad, dog dad, cat dad, neurodivergent, abuser of musical instruments.
https://www.derschmale.com/
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Alex Fry @thefryster.bsky.social Principal rendering engineer at Frostbite.
These views are my own.
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
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MAK @makramd.bsky.social ⚠️Actively looking for work⚠️
Freelance & Consulting work.
Photogrammetry
Environmental tech artist
GFX & rendering historian
http://www.artstation.com/makram
https://mastodon.gamedev.place/@makram
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com