Jessica Berlin @berlinbridge.bsky.social Security & geopolitics | Previously based in 🇦🇫🇨🇳🇲🇲🇷🇼🇬🇧🇺🇸 | Capital Germany 40 under 40 | ☕ http://buymeacoffee.com/jberlin | Don’t just get mad, get busy | https://berlinbridge.substack.com/subscribe
Zeke Hausfather @zekehausfather.com "A tireless chronicler and commentator on all things climate" -NYTimes.
Climate research lead @stripe, writer @CarbonBrief, scientist @BerkeleyEarth, IPCC AR7 lead author.
Website: https://zekehausfather.com/
Substack: https://www.theclimatebrink.com/
Sam @samd.bsky.social https://bettercities.substack.com/
Better cities and transit are possible 🚇
#1 Congestion pricing stan
#1 RFK Jr. hater
anti-slopulist
Kevin Parry @kevinbparry.bsky.social ✨ Director & one-man studio
🪄 Handmade stop-motion & VFX illusions
🔗 https://kevinparry.tv/learn
Thomas Kole @thomaskole.bsky.social Technical Artist from the Netherlands. Blender, realtime stuff, open-source, etc.
tenochtitlan.thomaskole.nl
Hank Green @hankgreen.bsky.social Long Time Internet Guy
The Great Simplification @tgspodcast.bsky.social A podcast exploring money, energy, economy, and the environment with world experts and leaders to understand how everything fits together, and where we go from here. Hosted by @natehagens.bsky.social.
thegreatsimplification.com
Nate Hagens @natehagens.bsky.social Educator, systems thinker, and host of The Great Simplification podcast (@tgspodcast.bsky.social), exploring the science underpinning the ecological, energy, & economic crises.
thegreatsimplification.com
Jon Corsiglia (he/him/el) | Eco-Economy Insider @ecoeconomyinsider.com The economics of a healthier planet, minus the sermons. Honest eco-swaps + good news that also makes financial sense. 30-yr environmental communicator. 💚💙 SF Bay Area 🌊
Free weekly newsletter 👇
https://eco-economy-insider.kit.com/join
Johan Falk @magisterfalk.bsky.social Working with AI strategy and public education. Learning more every day. Writer, teacher, presenter, thinker, learner.
Dr Grace S Peng @gspeng.bsky.social Same interdisciplinary scientist as on the other sites with the same handle. Chemistry, math, physics, meteorology, GIS, data whisperer.
Natural resources director, League of Women Voters of Los Angeles Co. She/Her
https://badmomgoodmom.blogspot.com/
Cllr Emily Kerr 💚 @emilykerr36.bsky.social Oxford City Councillor, Green Party, UK. Loves cycling, trees, circular fashion, car-sharing, local business, community initiatives.
(Obligatory political imprint: promoted by David Newman at 12A Merlin Road, Oxford OX4 6EP).
Anine Hartmann @aninehartmann.bsky.social Architect and urban planner working on mobility, road safety and street design. Walking, cycling and new mobility.🚶🏻♀️🚲🛴
Board member -> https://bsky.app/profile/pkinorge.bsky.social
Oslo, Norway - Trans 🏳️🌈🏳️⚧️ - She/her
linkedin.com/in/aninehartmann
EmmanuelSPV @emmanuelspv.bsky.social Photos & videos about the changes happening in Paris. SPV means "Sortir de Paris à Vélo" ("Cycle out of Paris"), which is my old website about how to cycle out of Paris on some cycle lanes in the suburbs. http://www.sortirdeparisavelo.fr/blog/
Tomer Ullman @tomerullman.bsky.social Associate Professor, Department of Psychology, Harvard University. Computation, cognition, development.
Hayden Clarkin @thetransitguy.com I like trains and walkable neighborhoods.
https://linktr.ee/thetransitguy
BicycleDutch @bicycledutch.bsky.social All about cycling in the Netherlands
Cycling ambassador with the Dutch Cycling Embassy | Mark Wagenbuur
Seattle Bike Blog @seattlebikeblog.com Biking news up Seattle’s hills since 2010.
https://www.seattlebikeblog.com/
#SEAbikes #Seattle
David Roberts @volts.wtf I run a newsletter/podcast called Volts about clean energy & politics. Subscribe & join the community at http://volts.wtf!
M. Nolan Gray 🥑 @mnolangray.bsky.social the once and future city planner // chief urban planner METROPOLITAN ABUNDANCE PROJECT // AICP // YIMBY // #BBN // author of hit broadway musical arbitrary lines
Doug Gordon @brooklynspoke.bsky.social Co-author, "Life After Cars,” co-host, The War on Cars. Runner, Disney parks fan (he/him)
Taking a break for the summer.
https://www.lifeaftercars.com
Donate to my 2027 run in support of PPMD:
https://donate.parentprojectmd.org/fundraiser/7001403
Jenny / Yorii @yoriculaire.bsky.social Graphics Dev, Manager @ Unity.
Ex-ElectronicArts/Warner Montreal/Eidos/CAE Healthcare.
Co-founder of Shinies & Shadows - a podcast to learn about gfx collaboratively.
Gil Damoiseaux @gaxil.bsky.social Senior R&D engineer at JangaFX - main dev of GeoGen and Illugen, Techart lecturer at HEAJ-Belgium and eurorack enthusiast
Disco Hello @discohello.bsky.social Making Dear ImGui and maybe games.
https://www.discohello.com/
Lounge Lizards 🇨🇦 🍁 @colin-dawny.bsky.social Humanist 🌈🌎🦋✌️
No crypto. 🚫
No porn. 🚫
No DMs unless I know you please. 🚫
Stockholm Resilience Centre @sthlmresilience.bsky.social Stockholm Resilience Centre explores how people and nature can live and develop on a planet under pressure.
Kate Raworth @kateraworth.bsky.social Author of Doughnut Economics, Co-founder of Doughnut Economics Action Lab, Senior Teaching Fellow at Oxford Uni Environmental Change Institute. doughnuteconomics.org
Erik Angner @erikangner.com Professor of Practical Philosophy, Stockholm University & Institute for Futures Studies. He/Him. Author of How Economics Can Save the World 🛟 a.co/d/0AZASJz Web: https://linktr.ee/erikangner Opinions &c. my own. Agent: JP Marshall #Econsky #Philsky
David Pearce @davidpearce.bsky.social Let’s use biotech to engineer paradise:
hedweb.com
https://x.com/webmasterdave
https://www.bltc.com/bltc-websites.html
https://en.wikipedia.org/wiki/David_Pearce_(philosopher)
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Peter @peter-heil.bsky.social Lead Rendering Engineer on Battlefield
Lives in the Netherlands
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
The Economist @economist.com News and analysis with a global perspective, since 1843. We’re here to help you understand the world around you. Subscribe here: https://econ.st/4fAeu4q
Singularity's Bounty e/CC @catblanketflower.yuwakisa.com spreadsheeting for the lulz
language is a construction set for hacking the human mind
Large Language Models are a cornucopia for the curious
I do computer stuff but that doesn't define me
posts are not financial advice
stuff at yuwakisa.com
he him
ML4Good @ml4g.bsky.social We host intensive in-person bootcamps to upskill participants in AI Safety. France, Switzerland, Germany, the UK and Brasil — with more on the way.
Jonathan Mannhart 🔎🔸 @jonathanm.bsky.social Interested in: cognitive science, Bayes, (ir)rationality, (effective) altruism, happiness, Al Alignment, reward hacking, running, reading books. He/him
Stefan Schubert @stefanschubert.bsky.social I run The Update newsletter: www.update.news
Book: academic.oup.com/book/56384
Tolga Bilge @tolgabilge.bsky.social AI policy researcher @controlai.com | aitreaty.org & taisc.org | Superforecaster
linkedin.com/in/tolga-bilge
newsletter.tolgabilge.com
karpathy @karpathy.bsky.social AI @ OpenAI, Tesla, Stanford
80,000 Hours @80000hours.bsky.social You have 80,000 hours in your career.
This makes it your best opportunity to have a positive impact on the world.
https://80000hours.org
Push The Needle @pushtheneedle.bsky.social the closer we are physically, the closer we are socially.
Brent Toderian @brenttoderian.bsky.social Global advisor on better cities, city planning, transportation & urban change. City planner + urbanist leading @ToderianUW.bsky.social. Past Chief Planner for Vancouver BC. Past/founding President of @CanUrbanism.bsky.social. International speaker & media.
Qagggy! @qagggy.bsky.social 📍Seattle/London. Board member at Seattle Streets Alliance. Opinions amirite. Safe, sustainable, equitable, healthy cities. Dongho Chang superfan. (he/him)
pervis @pervis.bsky.social extra fabulous @extrafabulous.bsky.social
deogie Comics @deogie.bsky.social
Asher Zhu @vuthric.bsky.social Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
David Crooks @cyphersignal.bsky.social Senior software developer working on your favourite games to make them run faster, look better, and sound greater.
You’ll see me when you need me.
Also at https://mastodon.gamedev.place/@cyphersignal- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Carlos Fuentes @carlosfuentes78.bsky.social Graphics programmer at Codemasters. Worked also at Digital Legends and Pyro Studios.
Mārtiņš Možeiko @martins.ninja Epic Games / RAD Game Tools
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
gingerBill @gingerbill.org I'm a Ginger thus I have no soul.
Creator of the Odin Programming Language https://odin-lang.org
Working with JangaFX on EmberGen/GeoGen/LiquiGen
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Adrian Courrèges @acourreges.bsky.social Building and breaking software.
Shiny pixels @ NVIDIA.
http://adriancourreges.com
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Simon Coenen @simoncoenen.bsky.social Senior Graphics Programmer - @Guerrilla - Decima
https://simoncoenen.com/blog
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Warren Moore @warrenm.bsky.social 3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Mone @victormoneratto.bsky.social Graphics / Game Developer 🏳️🌈
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Manon @manon-gfx.bsky.social Rendering Engineer @ Traverse Research
Cycle saver and bit juggler
Artisan Cube Crafter
Vegan 🌱
she/her
‘lazy game dev’ or in other words: uses ray tracing.
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Graham Wihlidal @gwihlidal.bsky.social Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
Jonathan @itsafeature.bsky.social Principal Systems Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, Women in Games Ambassador. Climber and Alpinist trying to get back into shape
Gijs Richard Kaerts @belgianrenderer.gijskaerts.com Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Brian Peek @brianpeek.com Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below!
https://ganksoft.com/
https://brianpeek.com/
https://github.com/BrianPeek/
Alex Mueller @lexdev.net Senior Render Engineer @IOInteractive 🎮
Glacier ❄ | 007 First Light | Project Fantasy
prev @Ubisoft
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Charlie Shenton @cshenton.bsky.social Game Developer working on a to-be-announced game for Meta Quest 2/Pro/3/3s
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Colin Riley @domipheus.bsky.social CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
James McLaren @selfresonating.bsky.social Bearded Code Monkey.
Currently helping make Decima tick at Guerrilla Games.
Previously Engine Tech Wizard at Q-Games. My opinions are my own.
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D- C John Cannon @coquifrogs.bsky.social XR/Graphics @ NVIDIA Omniverse. Views are my own. He/him 🏳️🌈
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!