ameye @ameye.dev 路 Oct 16

A cross-section shader! Wanted to make this for a while. Clipping pixels based on plane/spheres/cubes/... intersections and reconstructing the UVs to render the cross-section pattern/texture

50 likes 4 replies

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Replies

ameye 路 Oct 16

Added box cutout

Leo 馃獧 creating Cozy Capitalism 路 Oct 16

Ooooh I did something like this a while ago. Are you using the backfaces with reconstructed uvs? :)

Daniel Fdez Marqu茅s 路 Oct 16

Looks great! Maybe you can use 3D noise/patterns for the interior texture, so it looks like you鈥檙e going through

jamie kerber 馃挮馃┑馃尫 路 Oct 16

Whoa! This looks super interesting, Do you have any notes/articles you could link?