ameye @ameye.dev · Feb 22

I added a cool pattern for updating the progress of my path tracer! The initial pass is fast to get a quick and noisy result, and then it gradually updates tile by tile

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ameye · Feb 23

Added scene loading + BVH! I might just swap out my BVH for @jbikker.bsky.social's tinyBVH but I'm using Rust so will have to see if that's possible, or this one github.com/svenstaro/bv...