Ailantd Sikowsky @ailantd.com Illustration, RT 3D, designer and game developer.
Ancient History, Sci-Fi and Kubrick's 2001.
I have a yellow mechanical pencil.
All rights reserved.
🔻Spain
https://linktr.ee/Ailantd
Jacob Geller @jacobgeller.com Makes the most normal videos on YouTube.
Also a cohort on MinnMax.
https://jacobgeller.com/
Mingjue Chen @mingjuechen.bsky.social Artist in animation
Game Informer @gameinformer.com Over 30 years celebrating the best of games in print and online.
Follow our work: GameInformer.com
Summerfall Studios 🕯️Malys OUT NOW!🕯️ @summerfallstudios.com Creators of narrative-led, character-driven games. Stray Gods: The Roleplaying Musical. 🎶 MALYS OUT NOW!🕯️
http://bit.ly/playmalys 🕯️
http://bit.ly/getstraygods 🎮
💉🔪🩸kelly 'arekay' yeo🩸💉🔪 @kellyarekayyeo.com Union Organiser & Game Producer on Diablo IV. Opinions my own. Previous 2D art lead at Immersed Games. pfp by @emmettcomix.bsky.social 🇸🇬 they/ₛₕₑ
#DailyMoch #OoTDev
UNSEEN ▧ @unseentokyo.bsky.social We are UNSEEN ▧
A borderless game studio created by artists.
Founded by Ikumi Nakamura
(@IkumiNakamura.bsky.social)
Developers of: http://kemuri.game
Discord: http://unseen-tokyo.com/discord
Ikumi Nakamura @ikuminakamura.bsky.social CEO / Creative Director, Generalist at UNSEEN Inc.
@unseentokyo.bsky.social
Ghostwire Tokyo, Okami, Bayonetta, TEW
Anna Brandberg @annabrandberg.bsky.social UX Lead @ Rift | ⏳Prev: The Outsiders, Funcom, EA, King
Time Person of the Year 2006 | Keynote Speaker | IGDA Next Gen Leader | Eyeroller in Chief | 🌍TCK 🧠ADHD 🩻EDS 🌈bi 🤘metalhead 🤓LoL dork 🔪Feminazgûl
Views are mine & you can't have them
she/her
Dr Ally Louks @drallylouks.bsky.social ✍🏻 Author 📚Literary Scholar 👩🏻🏫 Public Academic👃🏻Smell Expert 📖 UNDER YOUR NOSE: Spring 2027
Avery Trufelman @trufelman.bsky.social articles of interest
Shilo Byrd @shilobyrd.bsky.social Fashion industry worker bee.
Cora Harrington @cora.bsky.social Aspiring Fashion Historian. MA student in Fashion & Textile Studies. Formerly The Lingerie Addict.
Rachel Tashjian @theprophetpizza.bsky.social Fashion Writer at The Washington Post
Kimberly Chrisman-Campbell @hottycouture.bsky.social Fashion Historian. NEH Public Scholar. MacDowell '26. Working on a biography of the best fashion designer you've never heard of. Also me: @wornonthisday.bsky.social
Percia @percish.bsky.social I make videos about how we wear clothes
https://linktr.ee/percish
Worn On This Day @wornonthisday.bsky.social Exploring the fascinating history of fashion, one day at a time.
Skeets by @hottycouture.bsky.social.
Kate Strasdin @katestrasdin.bsky.social Lecturer, dress & textile history. Author of The Dress Diary of Mrs Anne Sykes. Amateur stitcher
Fellow of the Royal Hist Soc
Morwenna Ferrier @morwennaferrier.bsky.social / Fashion and lifestyle editor, the Guardian /
Reductress @reductress.bsky.social The first and only satirical women's magazine. Constantly moving to a new social platform.
Bethan Bide @bethanbide.bsky.social Lectures in fashion, textiles, and dress history and Director of the Pasold Research Fund. Interested in fashion cities/ museums/ object biographies/ Jewish fashion makers/ 20th Century ready-to-wear clothing.
W. David Marx @wdavidmarx.bsky.social Author of Blank Space, Ametora, and Status and Culture. Newsletter at http://culture.ghost.io. Tokyo, Japan.
@nicksullivanesq @nicksullivanesq.bsky.social Brit in New York. Creative Director, Esquire. Writer on style, luxury and watches. Art director and stylist. Archaeology nut, Vintagehound, Food lover, Sailor, Europhile, Proud Dad (not necessarily in that order)
Christina Binkley @christinabinkley.bsky.social Journalist and author. The business of culture. @WSJ @VogueBusiness @NYer @TownandCountry Yes, I've profiled both Bill Gates and Ye, and written a book about Steve Wynn. (@BinkleyOnStyle at Twitter)
Victor Maury @victormaury.bsky.social 🐒 illustrator & concept artist ✨
✦ Magic ✦ Arcane ✦ League ✦
Alan Zucconi @alanzucconi.com Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Jodie Azhar @jodieazhar.bsky.social Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game
GameDev; Freelance Technical Artist
BAFTA Breakthrough
Gardener; bibliophile; flautist
🏳️🌈🇬🇧
Emre Deniz @emredeniz.bsky.social I create terribly dangerous things for the right reasons to help the people I care about.
👑 Co-founder 🤖 Head of AI/Analytics at GYLD
Max Nichols @maxnichols.bsky.social He/him. Sr. Game Designer. Prev: Epic, Bungie, Turbine, more.
I run @HyruleInterviews.bsky.social
Blog: namelessquality.com
Portfolio: maxnicholsdesign.com
Josh @joshmlabelle.bsky.social Narrative Designer & Writer || Creative Director on Disney Dreamlight Valley ||"Hunter: The Reckoning - Day for Night" out now || "A Crown of Sorcery & Steel" out now || tied 1st place IFComp 2020🏆|| Opinions my own || www.joshlabelle.com
David Gaider @davidgaider.bsky.social Co-founder and Creative Director at summerfallstudios.com. Canadian game dev who escaped the winter and is now living in Melbourne, Australia! He/Him
Jane Ng @janeng.com Director of Doing Nothing. Used to build game worlds and now builds studios. Prev: Ops @ Gardens, Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
Ben Gelinas @bengelinas.bsky.social I tell characters in video games what to do! Senior Writer on Star Wars: Fate of the Old Republic. My weird indie Times & Galaxy is out now on all platforms! Other writing/editing credits include Dragon Ages, Mass Effects, Gotham Knights, and Controls.
derek guy @dieworkwear.bsky.social Menswear writer. Editor at Put This On. Words at The New York Times, The Washington Post, The Financial Times, Esquire, and Mr. Porter.
If you have a style question, search:
https://dieworkwear.com/ | https://putthison.com/start-here/
Kristóf Morva @kristofmorva.bsky.social Coding at CD PROJEKT RED.
WiIshlist Polars: https://store.steampowered.com/app/1965170/Polars
Old mods: https://moddb.com/members/icore/mods
Stephen Swires @swires.me Game developer, Senior Gameplay Programmer, Epic Games.
Previously: DPS (Wargaming UK), Blackbird Interactive, New World Interactive. Opinions own.
https://swires.me
Mega Crit - Slay the Spire 2 Out Now! ⚔️ @megacrit.com Seattle-based indie devs that made Slay the Spire ⚔️
Wishlist Slay the Spire 2 now 🌠 s.team/a/2868840
Support: support@megacrit.com
Contact us: devs@megacrit.com
Hooded Horse @hoodedhorse.bsky.social Publisher of Manor Lords, Against the Storm, Norland, Workers & Resources, 9 Kings, and other great strategic and tactical games.
Our store page: https://store.steampowered.com/publisher/HoodedHorse
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Nick Popovich @nickpopovich.bsky.social Co-Founder and CEO Monomi Park, Director of the Slime Rancher series and ???, he/him
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Tim Oxley @timoxley.bsky.social Technical Director
C++ #gamedev #techart & #gamedesign in #UnrealEngine
Former #JS #TS specialist. CampJS & SingaporeJS founder
#NodeJS in Action coauthor
Lived 🇦🇺→🇸🇬→🇺🇸
Bad artist & musician #ADHD
Vegetarian
Father of 2 amazing girls
He/him
Aaron Jacobs @aaronmjacobs.com Senior systems programmer at @doublefine.com. Helped make Keeper, Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
Alvaro Jover-Alvarez 🦆 @vorixo.bsky.social Lead Game Engineer, #UE5 Networking Enthusiast.
💚 Opinions are my own
Clément V. @ewkaly.bsky.social Gameplay Programming Architect.
Rainbow Six Tactics, out in 2027 !
Wishlist here : https://tinyurl.com/4wka2jrt
www.artificialstupidities.com
“Real stupidity beats artificial intelligence every time.”
Sir Terry Pratchett
Sigurdur Gunnarsson @siggigg.bsky.social Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Jan Kaluza @jankaluza.bsky.social Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
Alessa "Codekitten" Baker 🐱 @codekitten.me Alessa Baker - Senior Technical Artist and OG Shader Witch on various AA/AAA games - Cloudheim, Dead Island 2, Chorus, Quixel, Desert Bus VR. Now console refurbishing and retro console modder.
Tim Hobson @timhobson.bsky.social Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises.
I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
Dylan @doubledeez.ca Senior Unreal UI Systems Programmer at Epic Games | Prev: Final Strike, Splitgate, Gears of War
Dan Elliott @danielelliott3d.bsky.social Senior Technical Artists, Epic Games
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Daniel @dansb.bsky.social Lead Gameplay Programmer @ Mediatonic / Epic Games
Mike Prinke @mike-prinke.bsky.social Ex Programmer Writer at Epic Games, Ongoing Cancer Survivor, Dogfather, Husband of an EDS/POTS/MCAS patient (Yep, all three)
Edd Coates | Game UI Database @eddcoates.bsky.social 🎮 Game UI/UX Designer (Freelance)
🎨 Creator of http://gameuidatabase.com
📘 Author of The Game UI Bible with Lost in Cult!
🎭 BAFTA Member
🏆 Future Class 23, GDH Design Hero 21, Guinness World Record Holder
🎵 Composer on Piece By Piece by Gamkat
Hà Phan @hpdailyrant.bsky.social Musings about Design & Product. Currently at Zillow, Design Tech & AI.
doc @docseuss.bsky.social ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant.
http://patreon.com/docgames
http://medium.com/@docseuss
http://paypal.me/stompsite
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Col Walder @colwalder.bsky.social Engineering Director @ CD Projekt Red, Composer, Audio Programmer, Drummer
Worked on GTA V, Red Dead Redemption, Witcher 3: The Wild Hunt, Cyberpunk 2077
Composer for Banshee: Demon Girl- T Tim Sweeney @timsweeneyepic.bsky.social
Elhoussine Mehnik @houssinemehnik.bsky.social Sr. Game Engineer @Netflix | Prev. Gameplay Programmer @Tencent @Ubisoft | Worked on #Stray #GhostRecon #BGE2 | #UnrealEngine OS/Edu Content Maker | 🇲🇦
📍 Montreal 🇨🇦
🌐 UnrealEngineResources.com 🪁
DevteamLife @devteamlife.com The painfully relatable comic about gamedev.
✨ Website ✨ http://devteamlife.com
💛 Shop 💛 http://devteamshop.com
➡️The Book➡️ https://www.studiolounak.com/lounak-shop/lounak-books
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
BenjaFriend @benjafriend.bsky.social He/Him | Senior Engine Programmer @EpicGames
Stefan Boberg @bionicbeagle.bsky.social Technical Director @ Epic Games, Stockholm
Polycount @polycount.bsky.social Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. www.polycount.com
Support Us! https://patreon.com/polycount
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Jeff Parrott @artofjeffp.bsky.social Senior Art Director @ Blizzard Entertainment on World of Warcraft. Opinions are my own. Talks about #handpainted #gameart (he/him)
Follow at www.linkedin.com/in/artofjeffp
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Unreal Directive @unrealdirective.bsky.social Committed to delivering high-quality, easy-to-understand #UnrealEngine resources that follow best development practices, all created and maintained by @Tezenari
https://unrealdirective.com
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Matt Nava @mattnava.bsky.social Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
Eric A Anderson @edoublea.com Co-Studio Head & Creative Director at Cyan Worlds. Worldbuilder & TechArtist. Helped make Riven, Firmament, Myst, Obduction, The Witness, & more.
Josh Caratelli @joshcaratelli.bsky.social Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun
Gilbert Sanders @gilbertsanders.bsky.social Principal Artist at Guerrilla Games
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
Mike Schweitzer @mikeschweitzer.com Generalist Engineer in the game industry, Co-founded Second Dinner, x-Blizzard, Netflix
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Unreal Source @unrealsource.com The largest independent community for Unreal developers. Formerly Unreal Slackers.
Website: https://unrealsource.com
Discord: https://discord.unrealsource.com
Support us: https://ko-fi.com/unrealsource
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Jay Stevens @jaystevens.me Gameplay Engineer
Star Wars FPS, Respawn R&D, Battlefield Mobile, Apex Legends
Ex-Skipper/Tiki Bird Wrangler @Disneyland
Views are my own, blah blah blah.
Big fan of model trains, tiki bars, and general electronic doohickeys.
He/him
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Branislav Grujic @grujicbr.bsky.social co-founder & cto alphachannel
graphics & engine & tools @playtankhead.bsky.social
Former Lead Graphics Programmer
Paul Evans @paulevans.bsky.social Game developer and engineer. AAA games and indie stuff. Worked at Lionhead on Fable II & III and other things. Looking to improve my programmer art. Husband and father. Always learning. He / him.
Tina Wisdom @theunwisetina.bsky.social Unreal Engine Community Manager @ Epic Games
Slayer of pancakes and paladin of nodes
Valentine Kozin @9of9.bsky.social Lead Technical Artist at ☠️Rare☠️ | 🎭 BAFTA Member
Game developer, Houdini user, maker of pretty things.
Graham Wihlidal @gwihlidal.bsky.social Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
TechArt Guy @tecnartguy.bsky.social Sr. Technical Artist.
Tools/Workflow/Optimization.
UE lover #gamedev #techart #unrealengine #UE5
https://www.fab.com/sellers/TechArt%20Guy
Delaney King (She/Her/Whomst) @delaneyking.bsky.social Senior videogame tech artist /art director.
Unreal Tournament 04, Dragonage, D&D Online, God of War: Chains of Olympus, Stellaris, Civ IV + more. VFX Where The Wild Things Are.
https://www.delaneyking.com
Chris Rock @chrisrock.bsky.social Studio Tech Art Director at Microsoft World’s Edge. 15+ years Ex-Blizzard. Fledgling Author. Custom mechanical keyboard degenerate.
Manuela Malasaña @xibanya.bsky.social graphics programmer & tech artist. shaded pixels on among us vr, darkest dungeon ii, slay the princess, the seance of blake manor, and more
i write unity shader tutorials for beginners! https://github.com/Xibanya/ShaderTutorials
Mike Laidlaw @mikelaidlaw.bsky.social Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.