Andy @anba.dev ¡ Dec 15

2025 Dev Recap on the progress of the combat system for my indie game Velkyn. Creating an action combat system is like solving a puzzle. Except each piece needs to be precisely cut first 😅

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Andy ¡ Dec 15

My goal was to create a very dynamic combat system. Good and fair hitscans and in addition to classic dodge and parry actions, I also want to incorporate the parkour elements of Velkyn.

DougFTW • EƎ · Dec 15

Awesome thread!