ARez @arezdev.de 路 Sep 30

Worked a bit on the UI and the player input. There are two input modes: - Control mode toggled using CTRL. If enabled, your ship aligns with the direction the camera is facing. - Freelook mode enabled while holding ALT. Otherwise its an orbit cam #indiedev #gamedev #godotengine #expanse #TheExpanse

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ARez 路 Sep 30

Its starting to feel like a real game now! 馃榿馃殌 UI is of course just the first draft and not final at all, though I am quite happy with the signatures. (the text in the center of the screen is just to make the video more understandable).

Daniel Fowler - WideCode (he/him) 路 Sep 30

Good space ship controls and UI are deceptivly hard to implement. I have two simular modes in my project as well. I think of one as the dogfighting mode and the other as the coasting / working mode

Cosme Leites 馃幑COMMISSIONS OPEN! 馃帥 路 Oct 1

Great work! If you need music for the gameplay let me know.馃憣馃徎馃榿馃幃馃馃幎 www.youtube.com/@CosmeLeites