Dan @atomic-arc.com · May 14

The first screenshot is from the failed jump, the second one is a success. It might still be the same problem I was describing but I reckon it happens on the platform before

1 likes 1 replies

?

Replies

Amanda 🏳️‍⚧️ · May 14

I think the problem happens on both platforms. It's the same code running, after all. And if I do the same test, but make the player start at the second platform, the same inconsistency occurs.