Dan Reynolds @dannthr.bsky.social Tech Composer/Sound Designer/Programmer. Hobbyist Animator, Painter, Writer, Game Developer.
(He/Him)
Secretary for @gameaudiodiversity.bsky.social
Game Sound Summit @gamesoundsummit.bsky.social ๐ฎ The premier game audio conference in Puerto Rico
๐
August 1-2, 2026
๐ Puerto Rico Music Conservatory
Sho Iwamoto/geekdrums @geekdrums.bsky.social Sound Programmer for games includes FINAL FANTASY XV, Pokรฉmon Scarlet and Violet
love interactive music/generative music
he/him
ใคใณใฟใฉใฏใใฃใใใฅใผใธใใฏใ็ ็ฉถใใฆใใใตใฆใณใใใญใฐใฉใใผ / ๆบใใฃใ๏ผใใฑใใใขใณในใฟใผ ในใซใผใฌใใใปใใคใชใฌใใใFINAL FANTASY XV็ญ / ้็บไธญ๏ผVOXQUARTER
Audio Logs @audiologs.ca Game audio explored via in-depth conversations with game makers.
Audio Logs is a podcast that breaks down the development journey of the latest games releasing from the perspective of the sound team.
https://linktr.ee/audiologs.podcast
VOLA default @voladefault.bsky.social Wioleta Wnorowska | Music Producer & Composer
METAL EDEN OST https://linktr.ee/voladefault
Jack Menhorn @jackmenhorn.bsky.social He/him. award nominated principal sound designer for video games.
workin on my own lil single player card game/ttrpg hybrid called Lithic Rage
https://www.jackmenhorn.com/lithicrage
No AI
Pfp by @jackmenhorn.bsky.social
Matt @millertone.bsky.social Game Audio Sound Designer | Composer
Robby Duguay @robbyduguay.com Game composer, Audio Director at @levelcurve.bsky.social, Trumpet in @thegamebrass.com, Game Audio lecturer at Sheridan College.
Guido Ignacio Fazzito @guidofazzito.bsky.social Let's chill. For more formal stuff, there's Linkedin.
(Technical Music Designer | Audio Programmer | Composer)
FMOD @fmodstudio.bsky.social Made for games - FMOD is the solution for adaptive audio.
www.fmod.com
Will @soundstrider.dev Technical Sound Designer
Prev. Retro Studios, Respawn Entertainment, Merge Conflict Studio
Personal account, opinions are my own
Toni Leys @tonileys.bsky.social ๐ฆ๐ท Game music composer | Denshattack! / Go Slimey Go! / Super Farming Boy / Rugrats: Adventures in Gameland / Jay and Silent Bob: Mall Brawl | https://linktr.ee/tonileys
Interactive Tapes @interactivetapes.bsky.social A new generation of interactive music in games.
https://interactivetapes.com
Marc Hasselbalch @mhasselbalch.bsky.social Sound designer and technical sound designer.
Copenhagen, Denmark.
https://marchasselbalch.com
https://marchasselbalch.bandcamp.com/
Jeff van Dyck @jeffvandyck.com Composer - Sound Designer
*Present*:
Forts - Delverium - Squidge
*Past*:
Tempopo - Unpacking - Paint the Town Red - Hand of Fate - Alien Isolation - Total War - EA Sports - Need for Speed - Skitchin'
Thiago @tschiefer.bsky.social I might talk about sound design, music, games, politics and climate change. I also might just stay quiet around here. We'll see!
@memophysic.bsky.social @memophysic.bsky.social
Larian Studios @larianstudios.com The independent award-winning studio behind Baldur's Gate 3 and games in the Divinity universe. Learn more about our upcoming RPG @divinity.com
Matheus Vilano @matheusvilano.bsky.social Senior Technical Audio Designer at @polyarcgames.com
Previously worked on Baldur's Gate 3 and Until Dawn
Joakim Enigk Sjรถberg @joakimenigksjoberg.bsky.social Senior Technical Sound Designer
Supporting Audio Lead @ Hazelight
Stockholm, Sweden
Alexander Hamparsomian @ahasounds.bsky.social โขSound design and implementation for video games
โขUnreal Engine, Unity, Godot, FMOD & Wwise
Feel free to message me!
https://www.ahasounds.com/
Noa Beazley @noabeazley.bsky.social Composer: Re:Awaken, Phosfi, Protodroid DeLTA, A Token War | Professor of Game Scoring at Berklee College of Music | Boston Game Dev board of directors
noabeazley.com/portfolio
Chris BรLT @bolttracks.bsky.social Audio Implementer at @suckerpunchprod.bsky.social
Sound designer. REAPER nerd.
@Gameaudioboston.bsky.social organizer.
Northampton, MA. ๐ฉ๐ช๐ณ๏ธโ๐
[ [ opinions are my own ] ] { he/him } #QuitGPT
https://bolttracks.com
IASIG - Interactive Audio Special Interest Group @iasig.bsky.social The Interactive Audio Special Interest Group (IASIG) is a member-driven organization in partnership with @igda.org & The MIDI Association.
#interactiveaudio #gameaudio
https://linktr.ee/iasig
Martin Stig Andersen @martinstig.bsky.social Co-Founder \โ Creative Director at Interactive Tapes
Previous involvements include Cairn, Braid AE, Back 4 Blood, Control, Wolfenstein II, INSIDE, LIMBO
Will Roget @wilbertroget.bsky.social [He/him] Music Composer - Gundam: Requiem for Vengeance, Star Wars: Outlaws, Helldivers 2, Pacific Drive, Mortal Kombat 1 & 11, Call of Duty: WWII, Star Wars: Vader Immortal
Remedy Entertainment @remedygames.com Creating extraordinary worlds and inviting you down the rabbit hole. Making games since 1995. #CONTROLResonant out now!
Now working on Max Payne 1 & 2 Remake.
Colin Andrew Grant @ GDC @colinandgrant.bsky.social Music Designer @Respawn (Jedi team) Sound Designer & Composer All I do is make games, make music, and play TTRPG!
http://colinandrewgrant.com
11 bit studios @11bitstudios.bsky.social A video games company devoted to creating and publishing meaningful games. Join our discord! http://discord.gg/11bitstudios
Power Up Audio @powerupaudio.com Specializing in sound effects, music & voiceover. Darkest Dungeon, TUNIC, Cadence of Hyrule, Celeste, Ruined King, Descenders... http://twitch.tv/powerupaudio
Adam Butterworth @adam76511.bsky.social Audio Test Engineer @ Remedy Entertainment // Ex QA at Rockstar games.
Megan Carnes @magmacranes.bsky.social Composer for ๐ฌ & ๐ฎ & more: Shouting Down Midnight, This Is Desmondo Ray!, Noclip, _starweaver_, and a lot more
Music Implementer: The Lamplighters League
๐ถ game dev making Divinuet
Chicagoan, she/her
megancarnesmusic.com
taplink.cc/freshfromthecoven
Kevin Regamey @regameyk.bsky.social Creative Director @PowerUpAudio. otdq, He/him. (Celeste, TUNIC, NecroDancer, Descenders, Darkest Dungeon...)
Matthew M @mattesque.bsky.social sound designer for games and sfx libraries.
music maker for ambient and other genres.
Paolo Armao @paoloarmao.bsky.social Sound lover/experimenter/builder.
Audio Director @34bigthings
Alessandro Famร @alessandrofama.bsky.social ๐ Field Application Engineer @Audiokinetic
๐ Utrecht, Netherlands
he/him
Guy Whitmore @guywhitmore.bsky.social Audio Director - Polyarc Games
Sergey Eybog @sergeyeybog.bsky.social Audio Director @ Owlcat games.
Pathfinder: KM & WotR, WH40k: RT, The Expanse: Osiris Reborn
Also wrote some music for Everlasting Summer.
Leo Perantoni @leoperantoni.bsky.social ele/ela/elu
bi, nm, queer ๐ณ๏ธโโง๏ธ๐ณ๏ธโ๐
Scavengers Studio @scavstudio.bsky.social Indie Game Dev Studio in Montreal Canada ๐
We made Darwin Project and SEASON: A letter to the future!
David Su @usdivad.bsky.social ๐ถ๐ป๐ฅ๐ฎ๐๐
Senior dialogue designer at Naughty Dog // Professor at USC Games // Maker of music games and audio shenanigans // ไป
https://usdivad.com
Guillaume Renaud @guillaumerenaud.bsky.social
BOOM Library @boomlibrary.com Professional Sound FX
Founded in 2010 by award winning audio guys from Dynamedion. Our mission: provide top notch sound effects and source recordings in high definition.
https://www.boomlibrary.com
David Crooks @cyphersignal.bsky.social Senior software developer working on your favourite games to make them run faster, look better, and sound greater.
Youโll see me when you need me.
Also at https://mastodon.gamedev.place/@cyphersignal
Jesse Harlin (derogatory) @jesseharl.in Game composer, music supervisor at 2K Games, ttrpg enthusiast and author. Music for Star Wars: Republic Commando, Valorant, The Old Republic, the Mafia games, and other stuff. He/Him. Opinions are very much my own.
AaronBrownSound @aaronbrownsound.bsky.social Lead Audio Designer @ Skeleton Key
Sound Designer, Composer, Field Recordist, All Around Audio Geek.
These posts and opinions are mine.
Justin Bell @justinbell.bsky.social Composer. Audio Director.
https://justinbell.music
(Works at @SonySantaMonica, opinions are my own)
A Shell in the Pit @ashellinthepit.com ashellinthepit.com
#gameaudio
#gametrailers
made fish.game
70+ titles
Big Walk, FNAF, Pacific Drive, Little Kitty Big City, Untitled Goose Game, Chicory, Sneaky Sasquatch, Rogue Legacy, @smartereveryday
Neha @ Full Indie @nehapolitan.bsky.social Composer/SFX for indie games
Venba๐ (sfx)
All Will Rise (sfx)
Thousand Hells (music)
Eternights โ (sfx)
Six Ages 2 ๐ค
Playdate/Sweet Baby ๐
Speaker du Franglais She/Her
www.nehapatelaudio.com
nehapatelaudio@gmail.com
Robert Bantin ๐ธ๐ช๐ณ๏ธโโง๏ธ๐ณ๏ธโ๐ @cubusaddendum.bsky.social Audio architect of Snowdrop @Ubisoft, guitarist, electronic music, neurodivergent, author, norsified celt, swarm of bees. Opinions are mine. They/Them
Em @emaudible.bsky.social Hello! ๐ณ๏ธโ๐
Workin with A Shell in the Pit making noises on indie games. Big Walk, Untitled Goose Game, Night in the Woods, Chicory, Pacific Drive, Tchia etc
Matt Piersall @mpiersall.bsky.social Game Audio Professional/Musical Artist/Puppet Head
Alessio Mellina // Meffo @alessiomellina.bsky.social Expert Technical Sound Designer @ Ninja Theory, also other stuff
Alex Barnhart @alexbarnhart.bsky.social Audio Director @ Respawn Entertainment. My page is probably 99% angry rants about urban planning
Ph(Dana) the Musicologess @musicologess.bsky.social Ph.D (Ludomusicology & Disability Studies), Editor-in-chief of the Journal of Sound and Music in Games, Game Sound Con Advisory Board (Game Audio Studies Track), NACVGM programming committee, freelance violinist, she/her.
Polyspectral @polyspectral.bsky.social We build fun, powerful, lightweight audio software.
Try Polyspectral MBC (polyspectral.com/products/polyspectral-mbc/), our multiband compressor plugin! Also available as a plugin for Wwise for game devs.
School.VideoGameAudio.com @sovga.bsky.social ๐ http://SoVGA.com ๐ฎ -Since 2012- "Learn #gameaudio online" - #Wwise, #FMODStudio, #Unity3D, #UE5 & #PureData โ๏ธSign-ups: The 19th of Feb, Apr, Jun, Aug, Oct + Dec #gamejobs
Gord McGladdery @asitp-gord.bsky.social Founder, Composer, Game Director @ https://ashellinthepit.com ๐จ๐ฆ
Composer: Among Us Stories: On Guard | NEATH | FNAF: Security Breach/RUIN | Rogue Legacy | Smarter Every Day | lots more
Creator of https://Fish.Game
Elvira Bjรถrkman @bjorkmanelvira.bsky.social Music Composer ๐ผ & ๐ technical audio code dork. #GameDev #GameAudio
Music:
MetalHellsinger
LeagueOfLegends
Vermintide2
AngryBirds2
Aragami2
Hammerwatch
VampireTheMasqueradeJustice
Go Fight Fantastic!
Ravenbound
and more!
๐ถ twofeathersstudio.com
Mads Maretty @maretty.bsky.social Specialist, Training & Education Content @Audiokinetic (#Wwise)
Majo Felix @majofelix.bsky.social Composer | Runner | House Plant Lover | Ice-Cream Critic
Akash Thakkar @akashthakkar.com Audio on Hyper Light Drifter/Breaker, OFK, Concrete Genie, Outer Wilds: Echoes of the Eye, host of the Sound Business Podcast & creative business educator/speaker. Get in touch:
www.akashthakkar.com
Andrea Chang โจ @thesparkly.bsky.social Ex HiRezStudios (Smite 2, Rogue Company, Smite, Paladins), Ex Microsoft HoloLens, Ex Electronic Arts. Views are my own.
Rob Bridgett @robbridgett.bsky.social Senior Audio Director / Sound Manager / Kโtaqmkuk (Newfoundland) #gameaudio
https://linktr.ee/kittydropper / This account is for scrapbook/notebook stuff, reminders, grocery lists. in progress.
Carlye Nyte @carlyenyte.bsky.social pronounced "car-lee" - sound designer at valve Prev: bungie
please talk with me about horror movies
she/her
carlyenyte.com
Matthew Florianz @matthewflorianz.bsky.social ๐๐ผ๐๐ฟ๐๐ฝ๐๐ป๐๐พ๐ ๐ณ๐ฑ ๐ฆ๐น | Head #gameaudio design Frontier - Planet Coaster 2, Planet Zoo, Elite Dangerous, F1 Manager, Jurassic World Evolution, Warhammer Realms of Ruin, Little Big Planet 3 - Tearaway | Ambient Music https://matthewflorianz.com
Arnaud Noble @arnaudnoble.bsky.social ๐ฎ Senior Sound Designer @ SIE
๐ค Co-Founder of Spectravelers Sound Librairies
๐บ Beer lover and Nano Brewer @ Mollow
๐ Running and Trail Nature lover
Gina Z @seriallabsound.bsky.social Executive Creative Director - Serial Lab Sound
Co-Author - The Game Audio Strategy Guide
ๆๆ็ Jade Leamcharaskul ๐ต @jdwasabi.bsky.social ๐น Composer-Arranger โข ๐
Game Audio + Events Producer โข ๐ฅ Taiko drummer
๐ Launching live game music events
๐ IGDA London Co-Chair โข ๐๏ธ POCInPlay โข ๐ญ BAFTAGames โข ๐ Future Class 2022 โข ๐Game Dev Heroes Sound Award Winner 2020 โข She/Her โข ๐น๐ญ๐ฒ๐พ โข ๐ซ GenAI โ
๐๐๐๐๐ช ๐๐ ๐ฆ๐๐ โ โ โ
โฅ @kcmyoung.bsky.social Sound Idiot #AstroBot #KnightsAndBikes #LittleBigPlanet #Tearaway #AdobeSubstance3DModeler #Tethered #WonderWorlds et. al
Vincent Diamante โซ @vincentdiamante.bsky.social Music & Sound & Some Programming.
Worked on some games. A bit of anime too.
Decent pianist. Half-decent EWIist.
Game journalist and photographer in another life.
He/Him
Jeppe Lindskov @idosounddesign.bsky.social Senior Technical Sound Designer @Flashbulb Games working on sandbox building game Trailmakers
A Sound Effect @asoundeffect.bsky.social Asbjoern @ asoundeffect.com: Gives you exclusive game audio and film sound stories + helps you find the very best in independent sound effect libraries. Search, preview and get the sound effects you need - all in one place.
Team Audio - ๐teamaud.io @teamaudio.bsky.social www.TeamAud.io --- Your audio co-dev! --- Team Audio represents an extensive network of the absolute best of interactive & linear audio talent. We apply the best practices of in-house game audio development to the freelance world.
Rodrigo Robinet @rodrigorobinet.bsky.social ๐ง Senior Sound Designer at Sony Interactive Entertainment
๐ฎHaptics Lover
Bonnie Bogovich - conferences and concerts:) @blackcatbonifide.bsky.social https://BlackCatBonifide.com
Vocalist, Voice actor and Audio Designer on a plethora of #GameAudio, #Singing #AudioDrama projects
#VoiceActing #voice #VO #Director #Sound #VGM #Puppeteer #CatMom #Singer #GotBwak #SuperSmashOpera #TheZombieOpera #voiceover
Rubรฉn Rincรณn @rubenrincon.bsky.social Earthling ๐ธ
Founder, Creative Director and Audio Artist for AA and Indie games at @nirmatastudio.bsky.social
www.nirmatastudio.com
ZERO PARADES: For Dead Spies | Neva | Gris | Fall Guys | Disco Elysium Mobile | Rainbow Six: Siege | Assassinโs Creed III
Josh Adam Bell @joshadambell.bsky.social Senior Technical Sound Designer at Sweet Justice Sound ๐
Previously:
- Senior Sound Designer on Alan Wake 2 ๐ฆ
- Audio Lead on FBC: Firebreak ๐ป
Living in Helsinki, Finland ๐ซ๐ฎ
Geordie far from home โฌโฌ
(He/Him)- S Mike Drummelsmith - Audiokinetic @senatormonkey.bsky.social Head of Licensing at Audiokinetic. Over 20 years on the fringes of the games industry.
Alex Previty @alexprevity.bsky.social sr. sound person at @PlayStation.com :~)
#MARVELTokon
#DeathStranding2
#SpiderMan2PS5
#GodOfWarRagnarok
๐๐ Tokyo, JP
Prashant Mishra @prashantmishra.xyz [Inactive here. Reach me via Email or use prashantmishra.xyz/contact-me.html ]
Building Audio Products & Communities | Founder pracific.com | CPO, GetSoundly.com | ADCx India, audio.dev | Game Audio India, gameaudio.in | I promote budding ideas.
Adele Cutting @soundcuts.bsky.social Audio Director, Voice Director, Sound Designer, Business Owner (Soundcuts Ltd) working with a fab team! Loves Sound.
Mumโฅ๏ธ and dog Mum. Loves Halloween and Christmas, Nightmare Before Christmas, Horror, Musicals, all film and games. Learning to sew!
Essa Hansen @essahansen.bsky.social Sci-fi & Fantasy author. The Graven trilogy (Orbit Books). Short fic (F&SF, GdM). Pre-order my novella CASTHEN GAIN!
โจ
Film Sound Designer (as Nia Hansen) at Skywalker Sound.
โจ
Rep by Hannah Bowman. Neurospicy. she/her
โจ
https://linktr.ee/EssaHansen
Mark Kilborn @markkilborn.bsky.social Game Sound Designer, Audio Director. Prev: Forza, CoD, Singularity, Bros in Arms, etc. Dad, husband, Tonebenders co-host. Skywalker Sound.
Nick von Kaenel @nvk.dev Audio Director at Epic Games
Purveyor of Reaper Scripts @nvk.tools
Lewis Thompson @lewisthompsound.bsky.social Audio Lead at Soundcuts, cofounder of Airwiggles.com, owner of the two loudest budgies on the planet why are they so loud
DamianKastbauer @damiankastbauer.bsky.social #GameAudio #Wwise #PedalBrainz
Brian Schmidt @gamesound.bsky.social Game Composer, Sound Designer, Audio Technology specialist.
Working in games since 1987