Astrarium Digital @astrariumdigital.bsky.social ✨🎮Helping indie games find their players! 🎮✨
We help indie developers grow wishlists & launch with confidence - games don't fail because they're bad, they fail because no-one sees them.
📅 Let's chat:
https://calendly.com/accounts-astrarium/30min
gabriel @gabriel-r9a.bsky.social gamedev / trampled worm / 🏳️⚧️ /
Panoptes @panoptes.bsky.social Graphics programmer, working on a bunch of codebases in my room.
Epic Dining @epicdining.bsky.social Epic Dining: Where every meal is a masterpiece and an experience in itself.
@imarose.bsky.social @imarose.bsky.social
Seppe Dekeyser @seppedekeyser.be Graduated as Game Dev, now working as Front-end/Full-stack Developer • Messing around with graphics as a hobby • He/Him • I write weird colored text on a dark background
portfolio: https://seppedekeyser.be and blog: https://renderingpixels.com
Cervat @cervat.clover-work.shop Game developer & cyberspace cowboy
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
Ivo Pavlík @ivopavlik.bsky.social
@jaumebv.bsky.social @jaumebv.bsky.social
Miguel Dorta @miguedorta.bsky.social Making space game https://store.steampowered.com/app/3256790/Satelital/
Maurizio Cerrato @speedwago.bsky.social senior principal rendering engineer @ PlayStation
Tim Davison ᯅ @timd-ca.bsky.social Scientist • Apple Design Awards Finalist • CellWalk
computer graphics • phd • biology • visionOS
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
@aa256ug.bsky.social @aa256ug.bsky.social
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Fiona 🔺 @fionacloudy.bsky.social She/Her
Graphics Programmer (DirectX, C++)
CS Student 🇮🇪
Formerly Cloudy Games
https://github.com/CloudyUnity
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Mike Evans @mikeev.bsky.social GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
Please consider pinning the list.
Maintained by @gfxnico.bsky.social
Toshokhan @toshokhan.bsky.social
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Romain Macré @romainmacre.bsky.social 🇫🇷 Works at Nitrome, lead Programmer on Shovel Knight Dig.
I'll talk about game development and design, as well as my side projects.
Working on a Steam expanded version of my space shooter Alexus 2040 (currently on mobile).
https://fairlyavailable.com/
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
nsn @handle.invalid full time graphics
jak2 @jak2.clover-work.shop world's first software planner superstar ★☆
HE/HIM @ clover R&D-T(okyo) with @backspc3.clover-work.shop