Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
@schwenga.bsky.social @schwenga.bsky.social
The Benevolent Rat King @tbratking.bsky.social He/Him '93 🇵🇱
Video Game Techart by day,
vampire by night.
https://www.instagram.com/the.benevolent.rat.king/
🤖 AI "artists" need not interact, thank You.
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
TaurusCoder @tauruscoder.bsky.social Software engineer sharing what I learn about coding, #tech, and #innovation on BSky and Medium. Passionate about solving problems, one line of code at a time. https://medium.com/@helleugilles
Cal Wohnoutka @sombergraph.bsky.social Technical Animator
FIEA Cohort 20
USC IMGD ‘22
@anilcan.bsky.social @anilcan.bsky.social Graphics Programmer
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
Badger Punch Games @badgerpunch.com We’re two old school Norwegian gamedevs with a passion for creating new games for retro & modern platforms.
#C64, #Amiga, #evercade, PC and more 🕹️
www.badgerpunch.com
Wishlist Roguecraft DX: http://thalamus.link/roguecraft
#gamedev #indiegamedev #c64
Rufus Kubica @rufusblackwood.bsky.social External Development Director at 11 bit studios.
📺 BAFTA Member
🐋 Official WDC Ambassador
🎮 Gaming Mentor for Swiss Games
mgr inż. wprdl. polv @povnole.bsky.social i draw and play games | @scariergaybatsy/@ANGERYBLRB on 🐤app
@qbis.bsky.social @qbis.bsky.social - A @anavi93.bsky.social @anavi93.bsky.social
oTTeuM 🦀 @otteum.bsky.social Mastering Rust; Level: Beginner
https://otteumstudio.substack.com/
Valerii Diachenko @falra.bsky.social C++ / Unreal Engine Developer
@dominicbw.bsky.social @dominicbw.bsky.social
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
arabek @arabek.bsky.social demosceener, sysadmin.
Dr. Märt-Erik Mäeots @erikmaeots.bsky.social Postdoc designing proteins and predicting protein-protein and protein-nucleic acid complexes at University of Zürich. Previously: Time-resolved cryo-EM methods and AI models for cryo-EM optimization at The Francis Crick Institute.
Marek Adamski @korinoo.bsky.social I do level design
Currently at Bloober Team
Martin Caine @martincaine.com Solo Indie Dev working on Positron (out now on Steam). Also: Senior Programmer at @Rebellion.com North (formerly TickTock Games).
Karolis Pilypas @pilypas.bsky.social Click click pardon
📸🎮🖋️
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him
@davidr9.bsky.social @davidr9.bsky.social 🇫🇷 Game Dev / Technical Artist
Rebecca Fernandez O'Shea @rebeccafernandez.bsky.social Senior Graphics Programmer at Nixxes Software @nixxessoftware.bsky.social Previously TT Games and WeirdBeard Games. A member of Port Jackson Greens and the Sustainable Transport branch of Climate Change Balmain/Rozelle.
Brooke Hodgman 🏳️🌈🏳️⚧️🍉; @brookehodgman.bsky.social https://mastodon.gamedev.place/@Hodgman
Independent game, graphics, engine programmer in Melbourne, Australia.
Working on http://22series.com at GOATi Entertainment
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 ex-Games @(Xbox, EA, Activision, Krafton, Ubisoft) 60fps/perf/oom ❤#animals.
Opinions r from an alien operating inside my head👽
WeaponizedFunk @sulinski.dev
Alex Mueller @lexdev.net Senior Render Engineer @IOInteractive 🎮
Glacier ❄ | 007 First Light | Project Fantasy
prev @Ubisoft
rob cupisz @robcupisz.bsky.social Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam
https://twitter.com/robcupisz
Bobby Anguelov @bobbyanguelov.bsky.social Principal Programmer at Valve.
Previous: WB, Ubisoft, Io-Interactive.
Hobby Engine: http://esotericaengine.com
YT: https://youtube.com/@BobbyAnguelov
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Branislav Grujic @grujicbr.bsky.social co-founder & cto alphachannel
graphics & engine & tools @playtankhead.bsky.social
Former Lead Graphics Programmer
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Pat Wainwright @patwainwright.bsky.social Fyre Walk With Me
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Bent Stamnes @gloom303.com Graphics & rendering person, musician & audio engineer. ½ of the drum and bass duo Sophon. Co-founder of Nerd Nation Records. Siggraph Asia 2025 Real-Time Live Chair. He/him. Occasional public speaker. Highly sought after dinner guest.
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.