alex @bates64.com · Feb 6

Entity scripts are used by entities (prefabs that appear in many maps, like springs, padlocks, and crates) to control how they are rendered and their behaviour. They can also play sound effects.

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alex · Feb 6

NPC and player sprites have component animation scripts. For these, the Paper Mario decompilation uses XML instead of C macros, but they compile to a bytecode just like all the others.