Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Waly Dia @waly-dia.bsky.social
Elizabeth Zelle @kohizeri.bsky.social Games Research @ 2K | Making games since 2008 | Amazon, Bethesda, and Volition alum | Midwest is Best | Opinions expressed are my own | She/Her
David Andrade @dav01d.theorystudios.com Dad • Doodler • Dev
Games + Themeparks + Unreal
Co-owner of @TheoryStudios.com
rigstation @rigstation.bsky.social rigstation.com
instagram.com/_rigstation_
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Maya Rigging, UE Control Rig and Cats.
Currently doing some rigs at EmberLab.
Ruiyu Gou @gouruiyu.bsky.social 👾🤖🪐
Debout! @debout.fr Ils ont l'argent, on a les gens.
Avec @francoisruffin.fr
🔗 https://debout.fr- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Matt Workman @mattworkmancine.bsky.social Cinematic Design and MOCAP
Les Répliques @lesrepliques.bsky.social Média indépendant
François Ruffin @francoisruffin.fr Candidat à l'élection présidentielle, président de Debout! Rejoignez-nous sur nouspresident.fr
Jean-Denis Haas @jeandenishaas.bsky.social 🎬 Animation Director at Lucasfilm Animation, formerly anim supe on “How To Train Your Dragon”, “Star Trek: Prodigy” / ex-Framestore, Blizzard, Paramount/Nickelodeon, WB & ILM | Need help with animation? My workshop link👇🏻
www.youtube.com/@jeandenishaas
Unreal Camille @shedoesartstuff.bsky.social Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Celia Hodent @celiahodent.com Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸
celiahodent.com
Jamie McKiernan @jamizzle.bsky.social Associate Art Director @Epicgames (Harmonix) 🎨🎸 Lead artist on Patchwork Devices for UEFN/creative 🎛️🎮
She/They
Creator of ZigZag Minecraft resourcepack
Voice actor 🎙️
Jim Jagger @jimjagger.bsky.social VP of Animation at Rockstar Games
Previously: Sony, Ubisoft, BioWare, Neversoft, Infogrames/Ocean
Views are my own
Rinat Abdrashitov @rinatab.bsky.social Research Scientist, Reality Labs
www.dgp.toronto.edu/~rinat
@fredriknilsson.bsky.social @fredriknilsson.bsky.social
Zach Brockway @neverender.bsky.social Senior virtual production programmer @ Epic Games. Previously: XR/firmware @ OptiTrack. Spare time: Getting up to speed on ML.
Back in the Pacific Northwest.
Also @Zach@mastodon.gamedev.place.
Nic LaCognata @orwellianfrog.bsky.social Animation Programmer @SonySantaMonica
Previously: Unemployed
Caleb Longmire @clongmire42.bsky.social || ✝️ || Sr. Technical Designer in Animation @EpicGames on #UE5 & Game Animation Sample || Big fan of clouds || "There's gotta be a better way"
Danny Chapman @rat-face.bsky.social Procedural/physical animation at Epic Games, previously founder at WeightShift & lead Euphoria dev at NaturalMotion. Wrote PicaSim (R/C flight simulator). I play the concertina, cello and bandoneon. Based in Oxford (UK).
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
CD PROJEKT RED @cdprojektred.com The official BlueSky account for CD PROJEKT RED - the developer of critically acclaimed RPGs, The Witcher franchise and Cyberpunk 2077.
@braverabbit.bsky.social @braverabbit.bsky.social
@chadvernon.bsky.social @chadvernon.bsky.social Technical Art Director @ Skydance New Media. Formerly @ Roblox, Oculus, EA, Digital Domain, ImageMovers Digital, and Creature Art and Mechanics
Blender @blender.org Official account of the Free and Open Source 3D creation suite.
Blender is free to use for any purpose, forever. 🧡
blender.org #b3d
Julien Duroure @julienduroure.bsky.social Official Blender glTF I/O dev
Pipeline TD
Curious
https://bento.me/julienduroure
Brad @bclarkcgchar.bsky.social Cofounder @RiggingDojo
Training and Sales Lead @Ozone3d
Consultant and Animator /Character TD/Motion Editor/Mentor
Pierrick PICAUT @pierrick-picaut.bsky.social Animator & Rigger - CEO P2Design - Blender Courses👉 http://p2design-academy.com
Youtube tutorials : https://www.youtube.com/channel/UCXxtsisIDLiiL6YZFrORkUg
Connect with me : http://linktr.ee/P2design
Ton Roosendaal @tonroosendaal.bsky.social Founder of Blender. Also using Mastodon: @tonroosendaal@mstdn.social.
I only use social media to share. Contact info on blender.org.
Luciano A. Munoz Sessarego @lucianomunoz.bsky.social Animator / Director
Making animation films big and small.
Occasionally gives unsolicited advice.
Gints Zilbalodis @gintszilbalodis.bsky.social Director of Flow(2024) and Away(2019)
GameDevMicah:Giantess Playground EPIC store @gamedevmicah.bsky.social Unreal Engine Optimizations. Solodev. AggressiveMastery.com. Dad 2x Sons! Counter-Strike!
inu_games @inu-games.bsky.social
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Andreas - Match Tree, Wishlist on Steam 🐑 @andidev.bsky.social Sailor and freelance and solo game dev. Father of two. Design on Settlers, Anno, Long Journey Home and other. Ex-Epic, Passion for Tech Anim and immersive installations. He/Him.
Wishlist Match Tree:
https://store.steampowered.com/app/3010870/Match_Tree/
@riggingdojo.bsky.social @riggingdojo.bsky.social
dr. Sybren @drsybren.bsky.social Blender developer on Animation & Rigging + Flamenco, photographer, secretly a cat.
https://stuvelfoto.nl/
https://stuvel.eu/
Posts are my own, I don't represent Blender.
#b3d #animation #rigging
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
sam, probably working @samuelbass.bsky.social Senior Game Designer at Epic games. UEFN, Unreal 5, sample projects, templates, tech talks and more.
Ask me about stuff!
All non-work related views / statements my own.
Chase @chasecooper.bsky.social Senior Technical Product Manager - Control Rig - Unreal Engine @EpicGames. Previously @ILM.
HEXassin @hexassin.bsky.social ☠️ A very strange game... in development.
Ludovic Chabant @ludovic.chabant.com Gamedev, ex Epic/UE5 & EA/Frostbite (cinematics, cameras). TTRPG nerd and occasional writer/illustrator. Even more occasional open source dev. Lives near Vancouver, BC 🇨🇦
ludovic.chabant.com on the web
@ludovic@chabant.social on Mastodon- T Tim Sweeney @timsweeneyepic.bsky.social
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app