Keijiro Takahashi @keijiro.bsky.social A Unity employee
Anton @antonkudin.bsky.social ⧖ Artist and developer
Danny Weinbaum @dannyweinbaum.bsky.social Founder of Eastshade Studios. Dedicated to making games that feel like places. Working on Songs of Glimmerwick https://store.steampowered.com/app/1706510/Songs_of_Glimmerwick/
I make YouTube videos - https://www.youtube.com/@EastshadeStudios
Shen Ye @shen.ye Global Head of Product @ HTC
Basically spending my day annoying our designers and engineers.
Links shen.best
SeithCG @seithcg.bsky.social Game developer (Ghost of a Tale) and animation supervisor on 2D and 3D movies (DreamWorks, Illumination).
@prostheticknowl.bsky.social @prostheticknowl.bsky.social - T Tim Sweeney @timsweeneyepic.bsky.social
Guillaume WERLÉ @666uille.bsky.social Rendering Architect
aka Guille / Cocoon #demoscene
Benoit Martinez @ben4096.bsky.social Game dev and stuff
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Zhillustrator @zhillustrator.com Independent artist from Serbia 🇷🇸, he/him. Painting dreamy, colorful landscapes from imaginary places you maybe want to live in.
Tags: #art #print #prints #zhillybrushes
Available for work!
linktr.ee/zhillustrator
https://www.zhillustrator.com
Branislav Grujic @grujicbr.bsky.social co-founder & cto alphachannel
graphics & engine & tools @playtankhead.bsky.social
Former Lead Graphics Programmer
Hube @hubecube.com It's Hube. | 🩵 @hotdogheehaw.bsky.social
Working on a short film
baldurk @baldurk.bsky.social Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Jasper Flick @catlikecoding.com Dutch developer and tutorial writer for Godot and Unity.
https://catlikecoding.com
Lonely Mountains: Snow Riders OUT NOW! @lonelymountains.bsky.social Follow us for all the freshest news from the Lonely Mountains.
Snow Riders: https://s.team/a/3238120
Downhill: https://s.team/a/711540
Join the Discord: https://discord.gg/lonelym
Jason Booth @slipster216.bsky.social Engineer, designer, artist and musician in the game industry for 30+ years. 52 assets on the Unity Asset Store. Ex-Turbine/Harmonix/DBeam/etc, currently at Meta
Mikel Ortega @mikelo.bsky.social
Jeff Dean @jeffdean.bsky.social Google Chief Scientist, Gemini Lead. Opinions stated here are my own, not those of Google. Gemini, TensorFlow, MapReduce, Bigtable, Spanner, ML things, ...
Luxon Pi° @luxonpi.bsky.social GameDev | Artist | Engineer
Working on
Hexoplanet: A Citybuilder and Ecosimulator
AtomasOS: Remake of Atomas
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The MessyCoder @themessycoder.bsky.social I post about #GameDev & #AskWXM
Game Dev Interviews, Tutorials & Reviews
#LiverpoolFC & #WrexhamAFC Member
https://twitch.tv/themessycoder
https://youtube.com/themessycoder
EX-Xbox-Activision-Blizzard-King employee
Opinions are my own
Ancient Cities @ancientcities.bsky.social Ancient Cities is a survival city builder simulator game based on ancient times. Now on Steam!
Steam: https://store.steampowered.com/app/667610
Twitter: https://twitter.com/_AncientCities
Discord: http://discord.gg/dnTy2Ky
Rick Lane @ricklane.bsky.social Freelance journalist, critic and consultant. Bylines at The Guardian, PC Gamer, NME, Eurogamer and more. FPS sicko. Immersive sim geek. Contact: rick@ricklane.co.uk
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
kev @kev.town making game https://keelo.itch.io/humanquestions
https://kev.town
JumbliVR @jumblivr.com XR / VR developer. Currently working on FastHands & Idea Engine. Game dev for Dimensional, Jigsaw360, Breath Tech.
Sandy Sutherland @lippykid.bsky.social FX and Tech art. Tinkering game dev.
SideFX Houdini @sidefx.bsky.social
Farmfield @farmfield.bsky.social Former VFX TD, now bagmaker, Gothenburg - Sweden
Entagma @entagma.bsky.social Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
Bananaft @bananaft.bsky.social Graphics programmer, tech artist, gamedev, and very glad to see you.
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Drew Scanlon @drewscanlon.bsky.social Producer. Co-host, Shift+F1. Formerly: Digital Eclipse, Cloth Map, Giant Bomb.
https://drewscanlon.com
Nicholas Routhier @nyksterr.bsky.social Montreal game developer. Co-founder of Metric Empire, makers of Battle Shapers.
Rec Room @recroom.bsky.social Rec Room is the best place to build and play games together. Chat, hang out, and explore MILLIONS of rooms and games Need Support? Go to recroom.zendesk.com
Amplify Creations @amplifycreations.bsky.social We make cool #Unity3d stuff, created Amplify Shader Editor.
Asset Store: https://tinyurl.com/AmplifyAssetStore
Discord: https://discord.gg/SbNs7zK
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Chris Pruett @cpruett.bsky.social Director of Games @meta. Thirty years of game dev, incl. Dead Secret, Wind-up Knight, and sick Hypercard stacks. I am a walking encyclopedia of horror games.
Tim Field @nobbis.bsky.social Building Metascan • Founder Abound Labs • Prev: robotics at Willow Garage, hedge fund quant in London/NYC • From NZ
Asier Arranz @asierarranz.bsky.social Alien 👽 @ Earth
Senior Developer Avocado 🥑 @ NVIDIA
Ex Quantum 🔮 @ IBM Research
Bren @brenpolley.bsky.social
Raul Ibarra @croasan.bsky.social Animation Director at UNSEEN
Staggart Creations @staggart.bsky.social Technical Environment Artist, Unity Asset Store publisher, pixel plumber, INTP and borderline tree hugger. Hi!
rubna @rubna.bsky.social game designer, ex- @sokpop.co i always follow back
contact rubna.studio
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Unity for Games @unitygames.bsky.social The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platform | unity.com
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/- S Richard "Superpig" Fine @superpig.bsky.social Building things @ Unity; cooking other things at home.
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Chris Hecker @checker.bsky.social chrishecker.com
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
Will Goldstone @willgoldstone.bsky.social Snr Design Director @unitygames Unity nerd since 2006. Indie Dev, Delorean nerd, Author, SYNTHWΔVE artist. Views mine! he/him. @willgoldstone on the twits.
KevKev @derkevin.bsky.social once made some cool shit. got scamed too often. now demotivated
@lucasmeijer.bsky.social @lucasmeijer.bsky.social
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Phillip Isola @phillipisola.bsky.social Associate Professor in EECS at MIT. Neural nets, generative models, representation learning, computer vision, robotics, cog sci, AI.
https://web.mit.edu/phillipi/
Jonathan Hau-Yoon @techartjon.com artist 🌟 tech artist 🌟 game developer @ Free Lives 🇿🇦
Working on Dressmaker, previously Terra Nil, Fortnite, Broforce, GORN, Genital Jousting
dave @beesandbombs.bsky.social :)
MachinePix @machinepix.bsky.social Amazing feats of engineering. Posted by https://root.vc
@leviathanit3.bsky.social @leviathanit3.bsky.social IT Systems Engineer by day, video game nerd by night. Dog/Cat dad 24/7.
@BobcatEsports makes me dye my hair green sometimes
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Taizyd Korambayil @deepspacebanana.bsky.social Game Developer. Lead Technical Artist @EpicGames
Simon @firepunchd.bsky.social Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
Niko Stenberg @nikostenberg.bsky.social
Kristin Lague @dinikowsky.bsky.social Senior UI and Tools Graphics Engineer at Unity
Walaber @walaber.com JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him https://linktr.ee/walaber
Dimitri Diakopoulos @ddiakopoulos.bsky.social I make stuff sometimes!
when i’m not blacksmithing, i shepard a research engineering team at apple
cptnsigh @cptnsigh.bsky.social An indie game dev in a loop of procrastination. Made Shady Knight https://store.steampowered.com/app/1155650/Shady_Knight/
Dennis E. Taylor @dennisetaylor.bsky.social Author of the Bobiverse series.
I am a retired computer programmer, mountain biker, snowboarder, occasional napper, and lover of pizza and coffee (mostly coffee).
Henrik Karlsson @henrikkarlsson.bsky.social https://escapingflatland.substack.com/
@pigselated.bsky.social @pigselated.bsky.social Graphics Engineer @ Unity focusing on global illumination
Terrible Maps @terriblemapshq.bsky.social The home of terrible maps with a pinch of humour
terriblemaps@gmail.com
Wilhelm Nylund @wilnyl.bsky.social CEO and game designer at @LandfallGames He/him
Lotte 'just an idiot' May @lottemakesstuff.pink 🏳️🌈gay useless lesbian🏳️🌈
💖yuri subtext💖
👩💻gamedev👩💻
💤absolutely tired, always💤
🎮VIDEOGAMES🎮
🩷famed pink-haired anime girl appreciator🩷
🥇worlds #1 Bidoof fan🥇
https://lottemakesstuff.pink
Shahriar Shahrabi | شهریار شهرابی @ircss.bsky.social Creative Lead in Realities IO, made Puzzling Places and Superflight
https://ircss.github.io/
Delisted Games @delistedgames.com Even in the age of digital, nothing lasts forever.
Find out which games are gone and what's leaving soon at delistedgames.com
Zach Tsiakalis-Brown @zulubo.bsky.social Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Azad Balabanian @azadux.com drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
zolloc @zolloc.bsky.social zolloc.com
Tim Soret @timsoret.bsky.social Odd Tales founder
Directing the game "The Last Night"
Art Direction, Cinematography, Tech Art.
Atoms, Bits, Memes, Genes.
Futurism, Humanism.
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
2DArray @2darray.bsky.social i make games and silly code demos.
some free gamedev tutorials:
http://demoman.net
buy "Trackminia" on the Playdate:
https://play.date/games/trackminia/
older games:
http://2darray.itch.io
Sasa Budimir @sasabudimir.bsky.social Freelance 3D artist, animator, coffee & sandwich enthusiast.
Cool 3D World @cool3dworld.bsky.social Brian + Jon
ULTIMATE DRUMMER AVAILABLE NOW!!
https://store.steampowered.com/app/3646020/Ultimate_Drummer/
Cyan✨ @cyanilux.bsky.social 🧙♂️ Random Shader Experiments | Hobbyist Gamedev | He/They | ✨
Unity ShaderGraph Tutorials - cyanilux.com
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Florian Hoenig @rianflo.bsky.social Expressing your ideology by moving platforms is not really that interesting.
Matt Stark @mattstark256.bsky.social the game designer behind Viewfinder. he/him 🏳️🌈
Slobodan Marković @smarkovic.bsky.social 42