Bitpart AI @bitpartai.bsky.social The Bitpart AI Director & multi-agent planner power Archetypes, bringing game worlds to life.
MohammadHossein Jamshidi @jamshidi3d.bsky.social 🛰️🖥️ Ph.D. Student of Physics/Cosmology at SBU | 🎮 Animation Engineer at Qorpo
Szymon Chryn @panwilson.bsky.social game programmer living in finland
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
@isguma.bsky.social @isguma.bsky.social
Dali Dimovski, Your Friend! @dalidimovski.com Artist, Car Designer, Video Games, Writing and Videos. I have an insatiable desire to create.
I ❤️ #Detroit, sports, Uno & Mario Kart.
Industrial Designer/CCS Alum
EIC at SideQuesting.com
E: dali@sidequesting.com
Signal: dalibor.01
DaliDimovski.com
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
Jeff Orkin @jefforkin.bsky.social Cofounder @ Bitpart.ai. Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
Matthew Jack @matthewtjack.bsky.social Founder and CEO-on-sabbatical at Kythera AI in Edinburgh.
Game AI specialist from way before AI was cool.
All about bringing virtual worlds to life.
(He/him)
@defessler.bsky.social @defessler.bsky.social
Arcade Random Posting @arcadeposting.bsky.social Pictures of Arcade Related Content Worldwide! Please message if a posted picture would like to be taken down. Submissions via PM welcome!
Banner via strawhatpyro.bsky.social
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Bob De Schutter @bobdeschutter.be Professor at Northeastern University • award-winning indie game dev • PhD in game design, aging, motivation & learning • helps game devs to be mindful of older players
Jérôme Kedzierski @jeke.fr Lead Technical Artist @ Arkane Lyon
2.35 Lover : www.jeke.fr
Carpo @carpovp.bsky.social Dad of 7 |Screenshot Capture Artist | @EA Creator Network Partner | Wired Creator | QA @ KeyWord Studios
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML
DiscoCola @discocola.bsky.social What if we all had Digimon partners??
--
Father | Digimon | Indie Games | Physical Media of ALL KINDS | Transformers | Mega Man | VERY Tired | FIBRIR | Global Justice Advocate
Kevbone @kevbone.bsky.social Twitch Streamer (Kevbone316), wrestling fan, crazy about Cleveland, Streamer Banter Research Correspondent, Ordained Minister, Slap Bet Commissioner
Kevin Nohr-Hipel @kevinnohrhipel.bsky.social 📍 Berlin, Germany
💼 Game Producer & Project Manager
🤓 Gaming, Movie, TV-Show, Comic and Musical Theater enthusiast
Tyni the 8 Pound Robot 🤖 @tynithe8poundrobot.bsky.social they/them þei/þem it/its she/her
Just a tiny robot on the Internet
Likes Comics, Anime, Manga, MLP, Doctor Who, Vtubers, Tokusatsu, JRPGs, TTRPGs, Transformers, Star Trek, Star Wars, and all kinds of Geekery.
PFP by @bearnadettehelios.bsky.social
O'D @doctorod.bsky.social Making and publishing video games for 25 + years 😅
Rediscovered TRPG a few years ago.
Dad jokes.
Running - I'm thinking about doing a marathon (since I wrote this I've run 2!!!)
Leo Zhadanovsky @leozh.net chief technologist for edu in the cloud, previously @DNC, traveler, espresso lover, amateur photographer and cyclist ... opinions posted here are my own, he/him
Dr Siggma @Twitch • Dragon Quest III HD @drsiggma.bsky.social Gamer, coleccionista, fan de los RPGs, streamer afiliado de Twitch 😁 Repost de arte 👀
Twitch.com/DrSiggma
Valerii Diachenko @falra.bsky.social C++ / Unreal Engine Developer
Thibaud 🎮 @thibaudligneul.bsky.social 💻 CM / PR / everything comm-marketing @maxentfr.bsky.social
Infrequent French posts 🎮 video games 📖 readings 📺 movies & shows
@yossimh.bsky.social @yossimh.bsky.social Jedi team at Respawn. Did DuckTalesRemastered at WayForward, CocoVR at Magnopus. (Any thoughts and opinions expressed are my own, etc.)
David Leavitt @davidleavitt.bsky.social Award-Winning Multimedia Journalist.
Bylines: CBS, AXS, Yahoo, Examiner, etc.
I love #Games, #Lotr, #StarWars, and #StarTrek.
Casual #MTG #TTRPG, & #Boardgames player.
Work w/me: DavidLeavitt@gmail.com
linktr.ee/david_leavitt
˗ˏˋ ruru ˎˊ˗ @ruruxx.bsky.social 🌿ㅤ𓆏ㅤfrogeㅤ𓂅ㅤ 死ㅤ❍. ㅤㅤㅤㅤㅤㅤㅤㅤㅤ ㅤ ㅤ ً ㅤㅤㅤㅤㅤㅤ ً | trying to art | UK | DrakeNier Zelda Metroid TWD nerd |
Jobye Karmaker @jobyek.bsky.social 🏢 Principal Env Artist @WildlightEnt
🎓 Env Art Mentor @skilltree_inc
⬅️ Ex @SES_dev @Respawn @MonolithDev @UbisoftToronto
✨ Dabbles in cooking/photography
Damian Kennett @kennettdamian.bsky.social Junior Community Manager @FireshineGames | Abertay Game Design & Production 2021 | Game Developer | Limit break mentee 2023 & 2024 |
oTTeuM 🦀 @otteum.bsky.social Mastering Rust; Level: Beginner
https://otteumstudio.substack.com/
Euan @eemckay.bsky.social Tech Artist @Dubious Design. Prev: Nightingale (Inflexion), Scavlab/Scavengers (Improbable), Planetside2 (Contract/freelance for Daybreak)
My cat is a menace.
Edinburgh
Padres Nation @padresnation.bsky.social Padres page providing news, analysis, and insight on all things Padres
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Superluminal @superluminal.eu Superluminal (superluminal.eu) is a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5.
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
Dan Lowe @danlowlows.bsky.social Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
Danny Chapman @rat-face.bsky.social Procedural/physical animation at Epic Games, previously founder at WeightShift & lead Euphoria dev at NaturalMotion. Wrote PicaSim (R/C flight simulator). I play the concertina, cello and bandoneon. Based in Oxford (UK).
Ville Ruusutie @villeruusutie.bsky.social Principal Animation Programmer at Remedy working with Motion Matching, optimizations and own tech. Climber, acrobat, Aikido and Karate practitioner. Ex Wushu, Wing Tsun, Tang Lang, etc...
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Jonathan Garrett @jonnyblahblah.bsky.social lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
Kuba Kuźnik @kubakuznik.bsky.social Senior Staff Gameplay AI Programmer at @CDProjektRed
Jonathan Cooper @jonathan.gameanim.com Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro.
gameanim.com
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Alex Fry @thefryster.bsky.social Principal rendering engineer at Frostbite.
These views are my own.
Christer Ericson @christerericson.bsky.social Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Ex-Activision, ex-Sony, ex-Neversoft, ex-uni lecturer.
wint @dril.bsky.social Never Bullshit
I challenge any and every one who wants to kick my ass to a debate .
https://www.patreon.com/dril
https://www.instagram.com/dril
https://linktr.ee/drilreal
Ian Stitzlein @ianstitz.bsky.social Sr AI Engineer (game AI, not the other kind)
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Daniel @dansb.bsky.social Lead Gameplay Programmer @ Mediatonic / Epic Games
Andrew Grant @andrewgrant.bsky.social Engineering @ Epic Games
Dan Elliott @danielelliott3d.bsky.social Senior Technical Artists, Epic Games
Jonathan @itsafeature.bsky.social Principal Systems Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, Women in Games Ambassador. Climber and Alpinist trying to get back into shape
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Stephen Swires @swires.me Game developer, Senior Gameplay Programmer, Epic Games.
Previously: DPS (Wargaming UK), Blackbird Interactive, New World Interactive. Opinions own.
https://swires.me
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
James Kelly @jkelly206.bsky.social Unreal Engine Technical Artist
Jan Kaluza @jankaluza.bsky.social Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
Taylor Wright @tbwrightartist.bsky.social Principal Technical Animator @ Riot Games in R&D | he/him
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Adrien Lucas @adrienlucas.bsky.social Game Developer & Studio owner of Plane Toast ✈️🥪
Co-Creator & Technical Director of Caravan SandWitch 🚚🥪
➡️ Check it out! https://s.team/a/1582650/
🤓 I specialize in UI / Editor Tools / TechArt / C# / C++, let's share about that
Emoji fetichist 💖
Marion Not @marion-not.fr Freelance Games Programmer 🎮
Unionized @STJV ✊
Pardon my French 🇫🇷
Extremely weakly radioactive 🏳️🌈
She/her
BenjaFriend @benjafriend.bsky.social He/Him | Senior Engine Programmer @EpicGames
HANNAH CRAWFORD @embyr.bsky.social 👩💻 Creator of SPRAWL & func_godot
🏁 Prev. Warframe, Sea of Thieves & Horizon: COTM
Tim Oxley @timoxley.bsky.social Technical Director
C++ #gamedev #techart & #gamedesign in #UnrealEngine
Former #JS #TS specialist. CampJS & SingaporeJS founder
#NodeJS in Action coauthor
Lived 🇦🇺→🇸🇬→🇺🇸
Bad artist & musician #ADHD
Vegetarian
Father of 2 amazing girls
He/him
Sigurdur Gunnarsson @siggigg.bsky.social Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
Daniel Zeligman @dzeligman.bsky.social Product Tech Lead @ Riot Games
Daniel Martinez Amigo @danimtz15.bsky.social Unreal Engine developer @PlexusTech
Computer Systems Engineering @uniofbath.bsky.social
Graphics programming, gamedev and memes.
Opinions are my own.
danimtz.github.io
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Rob @8bitbob.dev VR/AR Game Dev 🎮 | Tech/Rendering/R&D Lead @hololabs.bsky.social
https://linktr.ee/8bitbob
Gianni Molinaro @plvme.bsky.social Producer/Ex-journaliste (Joypad-Jeux Vidéo Magazine…)/Auteur (Castlevania : Le Manuscrit Maudit chez @thirdeditions.bsky.social )/Rémois à Paris/ Fino alla fine🖤🤍/Mes posts n'engagent que Wham!
Mark Kelada @marksopp.bsky.social Can talk forever about anime, cars, ramen, vampires, tattoos, and games. My words are my own. He/Him. | Work: Lead Quest Designer on World of Warcraft.
Snipehunter @snipehunter.bsky.social #GameDev on Warcraft, Diablo, Starcraft, Fear Effect, Nightcaster, Auto Assault, Rift, Destiny 2, and more.
Punk as fuck and twice as nerdy.
Opinions are mine alone.
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app