Binary Impact @binaryimpact.de ยท May 28

๐Ÿš€ #UnityTips Enhance your UI with TextMeshPro! Use TMP_Text.ForceMeshUpdate() to ensure your text updates instantly after changing properties. Perfect for dynamic HUDs and dashboards in your projects. ๐Ÿ› ๏ธ #gamedev #unity3d #TextMeshPro

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GamingGameDev (He/Him) ๐Ÿ˜ท๐Ÿ‡ต๐Ÿ‡ธ ยท May 29

Note: ForceMeshUpdate is an expensive call, and you should only call it in cases where you need the text field to be accurate in the same frame you changed it.