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Binary Impact @binaryimpact.de · Sep 17

#UnityTips Custom Lerp for Values Beyond 0-1 for t? By default, Mathf.Lerp clamps the interpolation factor t between 0 & 1. Need an overshoot or extension? Use a custom Lerp to allow t to exceed 1 or go below 0 for full control! 🎮 #gamedev #indiedev

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