Binary @binarystar.games · Jan 14

So, let's break down everything in that spread. Basic challenges in NULL_SPACE are very simple "skill check" style of things. If you have something that does what needs doing, it just happens without a roll; if you have to do something risky to bridge the gap, you roll for it. Easy peasy.

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Binary · Jan 14

Complex challenges are when things get interesting: they're basic challenges with complications on top. So if a basic challenge is "the door is locked", a complication might be "blocked", "stuck", "alarmed", or whatever you can think of that makes the situation more complicated.