reeka @graphicsenjoyer.bsky.social
Enrique González Rodríguez @patirrio.bsky.social Senior AI Programmer at Flying Wild Hog, working on Tomb Raider: Legacy of Atlantis. Former Saber Interactive Spain.
Engineer, Gamer and Powerlifter 💻🎮🏋🏼♂️
@achikom.bsky.social @achikom.bsky.social
Alan Hickman @fahickman.bsky.social GPU performance engineer. Ex game dev.
@jonas-meyer.bsky.social @jonas-meyer.bsky.social
Conor Byron @conorbyron.bsky.social Poetry will be made by everyone,
and there will be emus in the 'zone.'
Ottawa / Montreal
https://conorbyron.com
https://www.are.na/conor-byron/reminder-yw0if6t6llg
https://soundcloud.com/conorbyron
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
@justviewer99.bsky.social @justviewer99.bsky.social
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
@ziadrbai.bsky.social @ziadrbai.bsky.social
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Get Launched @getlaunched.bsky.social Make yourself the 'Go To' person in any industry and earn a side income from running small networking events.
Earn through entrance fees, membership fees, sponsorships & deals. GetLaunched.org
Engineering HR @engineeringhr.bsky.social Engineering Human Resources. A job board and career portal for engineers, researchers and developers. Our website: https://www.engineering.hr
Lars Hansson @romabysen.bsky.social Programmer. DevOps. Dad rock enjoyer. Not very good at bass. Plays too much video games
Codeberg: https://codeberg.org/romabysen
Mental Vertex @mentalvertex.bsky.social 🎮 Indie gamedev/programmer
🕹️ Currently focused on retro 3D games using custom engines compatible with older systems, using #rustlang and software rendering
🔗 totenarctanz.itch.io
🔗 mastodon.gamedev.place/@mentalvertex
🔗 youtube.com/@totenarctanz
@makenbo.bsky.social @makenbo.bsky.social
@krishna-godoi.bsky.social @krishna-godoi.bsky.social
@ivannik.bsky.social @ivannik.bsky.social
Trent Polack @trentpolack.bsky.social video games.
Associate Design Director at CD PROJEKT RED on Project Sirius. Prev: Housemarque (Returnal, Saros), Arkane Austin (Redfall), etc.. Personal account.
https://trentpolack.com
@rtryan98.bsky.social @rtryan98.bsky.social
Jahan Khan @jahanthemon.bsky.social
Alexander (TOTAL RELOAD game creator) @torshock.bsky.social 🎮 Dev of the puzzle indiegame TOTAL RELOAD: https://store.steampowered.com/app/2412090/Total_Reload/
Discord: https://discord.com/invite/KzVB4YKvPu
📁 Newsletter / Press Kit:
https://torshock.kit.com/total_reload
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
@annartum.bsky.social @annartum.bsky.social
Shawn Bell @bellnet.bsky.social Retired curriculum designer and interactive media arts educator. Composer, applying complexity science, a-life research and computational creativity to generative and interactive music systems.
Greg Clark @greg-m-clark.bsky.social Microjournaling, bits of though stream, maybe some of it will make sense eventually. Thoughts are WIP. Thoughts may not be my own
https://ko-fi.com/gregclark
Kenny Mitchell @farpeek.bsky.social Senior at Disney Animation. Generative AI, Real-time Rendering, Animation, Games, Movies & Themeparks
@andrewjh8866.bsky.social @andrewjh8866.bsky.social - T @thomas290.bsky.social @thomas290.bsky.social
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
memstomp @memstomp.bsky.social
Tim McIntyre @siodsays.bsky.social
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
@wumohu.bsky.social @wumohu.bsky.social
Star @stardriftfx.bsky.social CS student. Aspiring UE Technical Artist.
Siana Gearz @sianagearz.bsky.social Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
Falco Girgis @falcogirgis.bsky.social Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
@shalwarqameez.bsky.social @shalwarqameez.bsky.social
Discudemy.com - Free Udemy Courses @discudemy.bsky.social Free Premium Udemy Courses
@creamyavocado.bsky.social @creamyavocado.bsky.social
Ben Segovia @bouliiii.bsky.social PS5 raytracing and shader compiler at ATG
RenderingMemes @graphico.bsky.social Setting values of 2D array, the job
@logngynk5.bsky.social @logngynk5.bsky.social
exio4 @exio4.bsky.social meow
@sunbubble.bsky.social @sunbubble.bsky.social
@d98mapet.bsky.social @d98mapet.bsky.social
Hagen @xgerdax.bsky.social Computer Graphics and Metal Music
@apistol78.bsky.social @apistol78.bsky.social
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
@pixelspew.bsky.social @pixelspew.bsky.social
Javier Meseguer @jmeseguerdepaz.bsky.social LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
Tom Keresztes @tkeresztes.bsky.social Once a coder, stays a coder.
Dietmar Hauser 🛸 gamescom @rattenhirn.bsky.social Programming, games and music enthusiast, purveyor of poor taste, and animal lover / Principal Software Engineer at Epic Games / Ambassador at https://pgda.at
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Blanche Maurice @blanchemaurice.com ⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
Daniel Assunção @danibma.bsky.social Engine Programmer @Realmforge Studios
arjan brussee @arjanbrussee.bsky.social TD @ Unreal Engine - Epic Games Inc
@seblussier.bsky.social @seblussier.bsky.social
@anilcan.bsky.social @anilcan.bsky.social Graphics Programmer
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
@horheto.bsky.social @horheto.bsky.social
@heydju.bsky.social @heydju.bsky.social
Martin Ecker @martinecker.bsky.social Senior Technical Director at High Moon Studios/Activision working on Call of Duty. Hobby guitarist. Originally from Austria now in San Diego. Opinions are my own!
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
Balázs Török @m0radin.bsky.social CTO, Co-owner of @autonomaton_dev
In free time, gamer dad and photographer- S @savage309.bsky.social @savage309.bsky.social
@pierropierro.bsky.social @pierropierro.bsky.social
@rigor11.bsky.social @rigor11.bsky.social
@theandyroid.bsky.social @theandyroid.bsky.social
Shader Joe @shaderjoe.bsky.social Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.
@zundul.bsky.social @zundul.bsky.social
Blur Busters @blurbusters.com The Temporal Company: Everything Better Than 60Hz™
Time dimension on displays: Hz-GtG-MPRT-blurs-motion-lag-VRR-framerate-GSYNC-FreeSync-tearing-frametime-24p-48p-120Hz-240Hz-360Hz-480Hz-1000Hz...
Display researcher. Creator of TestUFO.com Motion Tests.
Berkan Uslu @berkanuslu.bsky.social Principal Software Engineer @ Kongsberg Maritime/Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
Peter Hansen @pitecohansen.bsky.social Brazilian game dev based in Brighton, UK
Previously Head of Tech at FuturLab (PowerWash Simulator 1 & 2), currently working on some cool stuff :)
Escolhido do Botafogo também!
Seyfettin Dincturk @dincturk.bsky.social -QA @Blackmill Games - 🇳🇱🎮
Previously: EA, Apple, 2K, Abstraction Games , Nixxes - PlayStation Studios
-Currently trying to develop my first video game demo on UE5, Project Heliada
*all opinions I share here are personal opinions
Victor Apihtin @xroft666.bsky.social All-round Unity developer with passion for gfx.
Previously worked on Airhead and Fimbul. My opinions are small.
Sam Murphy @sam-murphy.bsky.social Programmer @ Stellar Entertainment
Roberto Gracia @mountaindrop.bsky.social Family man, 3D Artist, Programmer.
Osman Zeki @ozekisan.bsky.social Maker of interactions in web, games & other canvases for digital art.
Mastodon: https://mastodon.gamedev.place/@ozeki
GitHub: https://github.com/osmanzeki
🍁 Montréal, Canada
Ves @vescodes.bsky.social core tech lead @ bulkhead
makin’ games n stuff- N @non-defini.bsky.social @non-defini.bsky.social
- C @countdocu.bsky.social @countdocu.bsky.social
Stephen Whittle @mov-eax-rgb.bsky.social Game designer, programmer, artist and hardware dev. Unreal Engine contributor. He/him.
Scott Simpson @simpsongsd.bsky.social Graphics/tech programmer in the games industry. Love all things HDR and motorsport.
Martin Zielinski @darthcoder1.bsky.social Well functioning anarchist.
CTO @ Zenos
Previously Co-Founder & CTO @ yaak.ai, game engine plumber @unity and @unrealengine, gamedev @yager.
Blog: https://alt-engineering.com
Mastodon: @darthcoder1@mastodon.gamedev.place
Fabrice Odero @0x-fab.bsky.social Games - Star Wars Jedi series, God of War...
Demos - Fury/Legacy on ye olde Atari ST
All opinions my own
@maxwerhahn.bsky.social @maxwerhahn.bsky.social
Krzysztof Kondrak @kondrak.bsky.social Gamedev working at Embark Studios
Mattias Liljeson @mliljeson.bsky.social
@jaisiero.bsky.social @jaisiero.bsky.social
Jessy Catterwaul @jessymeow.bsky.social My stuff: catterwaul.com
My favorite thing on Bluesky: @possumeveryhour.io
@michaelcoupland.bsky.social @michaelcoupland.bsky.social Engine/Tools/Game Generalist @ Valve
He/him
@wnvehkob.bsky.social @wnvehkob.bsky.social
mattsnippets - making Green Again @mattsnippets.bsky.social Developer, makin' games.
Check out Green Again ➡️ https://store.steampowered.com/app/2718440/Green_Again_Demo/
Green Again Discord: https://discord.gg/pMFppmaEWh
@0x20.bsky.social @0x20.bsky.social