Back to blur, MPRT benchmark at GtG=0 is simplified to "Blur Busters Law": 1ms of persistence = 1 pixel of motion blur per 1000 pixels/sec motion. 1. Persistence = pulsewidth on strobed displays (BFI, ULMB) 2. Persistence = frametime on sample-hold displays (most) Same as shutter blur science. /5
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