Bret Hudson @brethudson.com · Apr 30

I moved the vertex & fragment shaders out of Java strings, and into their own files. To ensure the app was using the new files, I edited the shader without thinking twice about it Ten years ago... I barely understood GLSL

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Bret Hudson · Apr 30

Revisiting old codebases is neat. It's a little time capsule of what coding was for you at that point: that library you loved, the patterns you reached for, the knowledge (or lack thereof) you possessed, all contained in files you slowly start to recognize as you dig through