The `run_if` run condition in #bevyengine does not short-circuit if previous conditions do not pass. If you want to avoid checking future conditions, use the `and_then` condition to chain multiple together. #gamedev #rustlang
12 likes 0 replies
?
The `run_if` run condition in #bevyengine does not short-circuit if previous conditions do not pass. If you want to avoid checking future conditions, use the `and_then` condition to chain multiple together. #gamedev #rustlang
12 likes 0 replies