Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
ダリュス @daryusu.bsky.social 公平無私。平にして阿らず、明にして苛ならず。
東京に住んでいるアメリカ人です。- I @isentropic.bsky.social @isentropic.bsky.social
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Imagire @timagire.bsky.social
kugi @kugimasa.bsky.social keep chilling
- https://kugi-masa.hatenablog.com/
- x.com/kugi_masa
- github.com/kugimasa
偽物猫動画情報広報部第五課係長補佐代理 @nostoc-commune.bsky.social 自然な猫
Bepe @mrbepe.bsky.social
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Jose Moreno @josemorval.bsky.social Coffee, math and game lover. Senior Technical Artist at @remedygames. Prev. Alan Wake 2, Metroid Dread @mercurysteam, @sabergames, @labcave and @calendulagame.
.
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
@thesfreader.bsky.social @thesfreader.bsky.social
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
BattleAxeVR @battleaxevr.bsky.social Indie VR game studio. Veteran AAA 3D coder w/ 20 games shipped: Rockstar (GTA V), Ubisoft, WB, Funcom.
Tarnith @tarnith.bsky.social https://tarnith.com
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress- K Naoya Koizumi @kizmnaoya.bsky.social VR/AR/MR, Mid-air imaging
@anderslanglands.bsky.social @anderslanglands.bsky.social
Mote @mote.bsky.social we are the universe unfurling
Vincent Pancaldi @sota.fr Graphics programmer
@Ubisoft R&D on Snowdrop global illumination
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@randallrvr.bsky.social @randallrvr.bsky.social Qualcomm Graphics Research, Ex-meta, former Apple
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Alexander (TOTAL RELOAD game creator) @torshock.bsky.social 🎮 Dev of the puzzle indiegame TOTAL RELOAD: https://store.steampowered.com/app/2412090/Total_Reload/
Discord: https://discord.com/invite/KzVB4YKvPu
📁 Newsletter / Press Kit:
https://torshock.kit.com/total_reload
Attractive Rosie @darlingroslyn989.bsky.social
jack @jhlayt.bsky.social making a video game + engine
jhlayt.net
Edd B @kiwi-tiki.bsky.social Computer graphics, and other things too.
Also known as "cave_fish" in the MSX scene and as "fizzer" in the demoscene.
https://fizzer.neocities.org/
https://www.youtube.com/@cave_fish
lycium @lycium.bsky.social path tracing (LuxRender, Indigo, Corona, Redshift), fractals (Chaotica), maths, music 🕺, dogs 🐶
https://lyc.deviantart.com/gallery / https://lyc.deviantart.com/gallery/scraps
Isaac Besora @ibesora.bsky.social Software engineer.
Choose my aim, take one step and then the next. It had never been anything else.
Inconformista, utòpic, idealista, ingenu.
A baix a l'esquerra
Ana Mihuț @amihutz.bsky.social ▴ Rendering Software Engineer tracing rays at NVIDIA | PhD Comp Sci ▴
@wnvehkob.bsky.social @wnvehkob.bsky.social
@kirderf123.bsky.social @kirderf123.bsky.social
Diogo Teixeira @diogovtx.bsky.social Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
🌴ナタ・デ・ココ🌴 @natadecoco0817.bsky.social ドライブ🚗³₃ ︎︎︎︎︎/プロ野球⚾/愛犬🐕/筋トレ💪/バイク🏍/グルメ🍜/スイーツ🎂たわいも無い日常の記録🇯🇵
Vladimir Komarov @vrkomarov.bsky.social Graphics programmer at Lesta Games (prev Wargaming St. Petersburg)
Here I post about computer graphics and my engine/renderer
mastodon.gamedev.place/@VrKomarov
https://x.com/VrKomarov
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Tom Sawyer @reptomsawyer.bsky.social From Wichita, KS, Wichita State graduate, State Representative for the 95th House district. I'm a shocker fan. Paid for by Sawyer for Representative Tom Sawyer, Treas.
lex @lexull.bsky.social 4th year programming student @ Breda University of Applied Sciences -
interested in graphics programming, demoscene, reverse-engineering, modding. @ https://github.com/lexULL
Shlomi Steinberg @ssteinberg.xyz Assistant Professor @UWaterloo CS
rendering, light transport & optics
PhD @UCSB, MSc @WeizmannScience, formerly @Crytek @NVIDIA.
🇮🇱🇨🇦✡️
ssteinberg.xyz
Dávid Komorowicz @dawars.me PhD candidate @Jena_DH & @TU_Muenchen working on 3D Reconstruction from Historic Imagery. @TU_Muenchen graduate.
📍 Munich
misoh_009 @misoh009.bsky.social ゲームのプログラマー / C++,C# / Unity チョットデキマス / UEがメインです。(Houdini始めました)
TaroOzaki / 尾崎太郎 @taroozaki.bsky.social Tech Lighting Artist @都内のGameDev
人の造りしもの大概好きです
https://www.artstation.com/acglay
https://www.linkedin.com/in/%F0%9F%8D%B7taro-%F0%9F%8D%B7ozaki-a75813130
現職
< レースゲーム背景TA
< 独美大建築
< 現代アートViz
< 独都市設計Viz
< 建築学科
< 建築設計
< 建築施工管理
< 土木工学科
Joe Mwangi @joemwangi.bsky.social Scientist and a researcher. Love programming (Java, C), specifically graphics programming. Nuclear energy, clean energy supporter. Movies enthusiast! Love cats and dogs!
na @nashiro66.bsky.social 終末- D @dennyslee.bsky.social @dennyslee.bsky.social
@songoftime.bsky.social @songoftime.bsky.social - I ioxu @ioxu.bsky.social
Duarte David @duartedavid.bsky.social Raytracers are my "hello world"s
drcd1.github.io
he/him
@davidr9.bsky.social @davidr9.bsky.social 🇫🇷 Game Dev / Technical Artist
Darius Bouma @dbouma.bsky.social Rendering Engineer, previously Traverse Research
hol @thnewlands.bsky.social Game developer! Tech Artist!
https://www.thnewlands.com/
Recently released a short VR experience called Diatribes with @mostancient.bsky.social !
https://www.mostancient.com/projects/diatribes
George Bolba @gikster.bsky.social - 3rd Year Graphics Programmer @BUas
- Blog/Portfolio: gikster.dev
- Currently working on my personal Vulkan renderer
- Massive Star Wars nerd
- 21, he/him
- From 🇷🇴
Pjbomb2 @pjbomb2.bsky.social Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
Erik Robson @erikrobson.net Game/level designer | LFW | Valve (Portal 2, CSGO, DOTA 2, The Lab, Artifact) | Double Fine (Psychonauts, Brutal Legend) | 3DO ()
25+ years making games professionally. On Signal @ ErikRobson.47
Husband, father, PNW, living through Interesting Times
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
@yuphin.bsky.social @yuphin.bsky.social I do 3D programming
Jakub Boksansky @boksajak.bsky.social Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
Victor Grant @victorgrant.bsky.social R&D Technical Artist, ex-VFX. Lots of Houdini.- A Aisha Brown @aishization.bsky.social Graphics programming at Supermassive Games. Previously Unity and Feral Interactive
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
turtlespook @turtlespook.bsky.social recovering graphics & GPU programming nerd • 👻✨• i love geometry and physics simulation!
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Addy @adellari.bsky.social Physics enthusiast
Simulation + Graphics at Apple
Former: Reality Labs
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
pltc @pltc.bsky.social plathc.github.io
Haruo F @haruo666.bsky.social
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Jordi @izquiratops.bsky.social
Ben Beilharz @engramm.ing PhD on physically based (differentiable) rendering and material appearance modeling/perception @tsawallis.bsky.social's Perception Lab.
I also build my own renderer and enjoy participating in CTFs.
AbabaX @ababax.bsky.social 🌸さくら学院🌸
iy0yi @iy0yi.bsky.social
こた @bsky.yashikota.com Can't escape from my life 逃げ出せずに
Don't escape from my life 逃げ出さずに
Can't escape from my life 逃げ出せずに
- https://yashikota.com
- https://github.com/yashikota
- https://twitter.com/yashikota- M @monguri.bsky.social @monguri.bsky.social
nsmt @nismit.bsky.social JP / EN | Dad & Husband | SWE in Vancouver, CA | Creative Coding | Keyboard (current: Corne v3) | Blog: http://blog.nismit.me (JP) ニシモトデス
ishiyama @kenha.bsky.social 鍵盤ハーモニカエンジョイ勢
hole @h013.bsky.social https://twitter.com/h013
Shikihuiku @shikihuiku.bsky.social お酒飲む人
yoya @yoya.bsky.social ImageMagick watcher. C/PHP/JS/TS binary programmer mainly, image / sound / video stream.
𝕏:@yoya Signal:yoya.52
https://github.com/yoya/
https://pwiki.awm.jp/~yoya/
Smbat Voskanyan @thesenpie.bsky.social Game programmer and artist. Currently working on my indie title.
Sketch @sketchbooks99.bsky.social
takashi J( 'ー`)し @takashi7220.bsky.social グラフィックスプログラマをやっています。
気ままにツイートします。
X : @takachin7220
Totetmatt @totetmatt.fr •Bonjour•Hello•你好•안녕하세요•こんにちは•Сайн уу•
Photo : https://photo.totetmatt.fr
Technical Coordinator for https://livecode.demozoo.org/ and https://nanogems.demozoo.org/
#Gephi #Bsky plugin developper https://gephi.org/plugins/#/plugin/bluesky-gephi
がむ @gam0022.net https://gam0022.net/
グラフィックスエンジニア
UnityやUEでゲームを開発しています
GLSLライブコーディングも稀にします
Mizuho™ @mizuho32.bsky.social
gyabo野菜 @gyabo.bsky.social graphics debugしたりコード書いたりホビーだったりクラシックギター弾いたりゲームやったり二児の親だったり
https://gyabo.sakura.ne.jp/
Pocol @pocol.bsky.social I am a graphics engineer working at Tokyo, in Japan. All opinion are my own. ぽえ~ん。
床井浩平 @tokoik.bsky.social ラーメンが大好きなCG系プログラマ
@nikq.bsky.social @nikq.bsky.social
津田ツダル @twodar.bsky.social DSP組込プログラミング
もんしょ @monsho1977.bsky.social シェーダがチョットできるクライマー🧗♂️
のも @nomotech.bsky.social https://x.com/nomotech- V @vinht.bsky.social @vinht.bsky.social
- J @jizo79.bsky.social @jizo79.bsky.social
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
なが @nagakagachi.bsky.social グラフィックスプログラミングを注視する土偶
Graphics programmer
https://twitter.com/nagakagachi
https://github.com/nagakagachi
https://nagakagachi.hatenablog.com/
折登 樹 @bsky.orito-itsuki.net