Ville Sinkkonen @villesinkkonen.bsky.social Professional paleoartist, concept artist and illustrator.
Brushes and 3d models: https://villes.gumroad.com
villesink@gmail.com
https://linktr.ee/VilleSink
Christopher Miller @chrizmillr.bsky.social They made movies out of LEGO & 21 Jump St & a whole “-Verse” of Spider-Mans? Hollywood is officially out of ideas.
The Afterparty S2 on AppleTV+ July 12
Dave Matus @davematus.bsky.social Researcher @ UC Berkeley Advanced BioImaging Center, MCB Department, Evo-devo-cell biologist, 🎷👨🍳🐕🐈⬛
Guillermo del Toro @realgdt.bsky.social I make movies. I watch movies. I love movies.
Paul Franklin @paulfranklin.bsky.social Filmmaker, 2x Oscar winning visual effects designer, Inception, Interstellar, Dark Knight Trilogy, various Harry Potters, Venom etc. Creative Director at beloFX. Filmography: https://www.imdb.com/name/nm0291518/
Valentina Vee @valentinavee.bsky.social Director, Cinematographer 💡
Pablo Rivera @pablonotpicasso.bsky.social Vis dev artist @ Netflix Animation. Ask me about my favorite dinosaurs 🦕 Avatar Studios | Disney Animation | DreamWorks | Magic: The Gathering. (He/Him) pablonotpicasso.art
Verena Resch | 🧪🖥️ @verenaresch.bsky.social Scientific illustrator at https://luminous-lab.com/ and former scientist with a PhD in (bio)chemistry. Teaching design for scientists.
Tutorials: http://youtube.com/c/LuminousLab
Hirokazu Yokohara @hirokazuyokohara.bsky.social 3D Artist/Generalist よくわからないけどこっちにもアカウント作った
個人作品artstation http://artstation.com/yokohara
instagram https://instagram.com/hirokazu_yokohara/
Stu Willis @stuwillis.bsky.social I work with people and pictures, words and swords. Story nerd at Draft Zero, Editor-at-Large of Shot Zero. Cat dad. Swordsman.
Radiance Fields @radiancefields.bsky.social Radiancefields.com
There are several methods to reconstruct a Radiance Field. The two most popular ways right now are #NeRFs and #GaussianSplatting ( #3DGS )
@mrnerf.bsky.social @mrnerf.bsky.social
Shot Zero @shotzero.bsky.social We talk shot design - because shot design isn’t just how it looks and feels, it’s how it works. www.shot-zero.com
Produced by Stu Willis & Mel Killingsworth
LB ALLIX @lb-allix.bsky.social Curious artist and enthusiastic penplotter, Paris, France
Squidbean - Thomas K Christensen @thomaskc.bsky.social Houdini Generalist with a special love for Houdini Crowds. - R Rob Pieké @robpieke.bsky.social
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Will Reichelt @willreichelt.bsky.social visual effects supervisor | industrial light & magic (sydney)
Notch @notch.one Notch (www.notch.one) is the graphics creation tool for interactive performance, real-time rendering and high-quality video – all in one. For all screens and stages.
TouchDesigner @touchdesigner.bsky.social TouchDesigner · Visual Thinking
Emiliano Iozzo @emilianoiozzo.bsky.social 3D Generalist | Lighting | VFX Artist
youtube.com/@emiliano_iozzo
Azad Balabanian @azadux.com drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
Zhenjun Zhao @ericzzj.bsky.social ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Annecy @annecy.bsky.social Annecy ! Des infos en continu
By @jeussiu.fr
TrishaCode @trishacode.com Comedy Music Stories Videos Everyday https://patreon.com/trishacode
Dreaming Tulpa @dreamingtulpa.bsky.social Coder and AI whisperer
https://aiartweekly.com (4'000+ readers)
https://promptcache.com (my prompt library)
https://shortie.app (coming soon)
James McPhail @jamesmcphail.bsky.social I'm a VFX artist at ILM originally from New Zealand and I've been calling Canada home for a while now.
James Gunn @jamesgunn.bsky.social DC Studios co-CEO, #Superman, #GuardiansoftheGalaxy, #Peacemaker, dog owner, husband, servant to my cat.
Todd Vaziri @tvaziri.com I work on movies and talk about movies. http://www.tvaziri.com
Stu Maschwitz @prolost.com Filmmaking nerd. Prolost, Slugline, Chief Creative Officer at Maxon. Follow @pics.prolost.com on Flashes, and @video.prolost.com on Skylight.
prolost.com
Edgar Wright @edgarwright.bsky.social Spaced / Shaun Of The Dead / Hot Fuzz / Scott Pilgrim Vs The World / The World’s End / Baby Driver / The Sparks Brothers / Last Night In Soho / The Running Man
Rian Johnson @rianjohnson.bsky.social Gentleman Sleuth
Jorge R. Gutierrez @mexopolis.bsky.social writer/director of The Book of Life, creator (with muse Sandra Equihua) of El Tigre, Maya And The Three, El Guapo, I Chihuahua, La Venganza Rodriguez and dev stuff...
https://linktr.ee/mexopolis
Vladimir Komarov @vrkomarov.bsky.social Graphics programmer at Lesta Games (prev Wargaming St. Petersburg)
Here I post about computer graphics and my engine/renderer
mastodon.gamedev.place/@VrKomarov
https://x.com/VrKomarov
Jason Hartford @jhartford.bsky.social DKO fellow (Assistant Prof equiv.) at University of Manchester. Causality Research Unit Lead at Valence Labs / Recursion Pharma. Prev: postdoc at Mila with Prof Yoshua Bengio, PhD at UBC. South African 🇿🇦
Dy Mokomi @mokomi.bsky.social 🚴♂️🧑🏻💻🧑🏻🎨 🚵 🛌 | https://github.com/dymokomi | objkt.com/@mokomi
Remains shrouded, layers upon layers, an elusive truth in digital shadows. Words emerge not from choice but digital tides
Simon Russell ☀🤖 @simonfarussell.bsky.social Motion graphics designer. Plymouth, UK
simonfarussell.com
Stephan Walsch @pointwrangle.bsky.social Houdini Technical Artist
at devant.ai
Riku Murai @rmurai0610.bsky.social Postdoc at Imperial College London
Interested in SLAM and multi-device optimisation
https://rmurai.co.uk
kUrSaD @kursadkr.bsky.social Senior 3D/CG Generalist/Artist/Technologist #SWU Experience in Films/VR/Games/SyntheticData. Drawing, Python, Art,Blender Ambassador, Zbrush, Maya, Mari, Houdini.. ✍️🖋️👁️🗺️ USA
Dmytro Mishkin @ducha-aiki.bsky.social Marrying classical CV and Deep Learning. I do things, which work, rather than being novel, but not working.
http://dmytro.ai
Jia-Bin Huang @jbhuang0604.bsky.social Associate Professor at UMD CS. YouTube: https://youtube.com/@jbhuang0604
Interested in how computers can learn and see.
Paweł - legomyrstan @legomyrstan.bsky.social Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
Christopher Rutledge @tokyomegaplex.bsky.social Floppy CG man
Christophers.website
MOPs @motionoperators.com Motion Operators, a motion graphics toolkit for Houdini created by Henry Foster (Toadstorm).
https://www.motionoperators.com
https://linktr.ee/motionoperators
Entagma @entagma.bsky.social Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
Matt Ebb @mattebb.com Visual effects, creative coding, generative art / Effects at industrial light and magic / http://mattebb.com
Eetu Martola @eetumartola.bsky.social All around 3d geek, procedural wizard, Houdini aficionado.
Co-founder & lead tech artist at Mainframe (PaxDei)
Ben @vochsel.com I like to make stuff and solve problems.
Currently wrangling Magpai.app- C Matt Estela - cgwiki @cgwiki.bsky.social Mainly houdini stuff on cgwiki.com, occasionally nomad stuff, music stuff, nunchuck skills, bow hunting skills, computer hacking skills
David Rhodes @darhodester.bsky.social Game developer, technical artist, educator.
I'm developing GSOPs (Gaussian Splatting Operators) for SideFX Houdini: https://github.com/david-rhodes/GSOPs.
Jan Held @janheld.bsky.social 💻 PhD student in 3D understanding and novel view synthesis | Currently visiting student in Kaust 🌴
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Travis Saul @travissaul.com Artist, Tech-Artist, TD, Developer, Illustrator, Husband, & Father. #freelance / #contract #houdini & #python
https://www.travissaul.com/work-gallery
Alexandre @alexandredizeux.bsky.social Science, visualization and communication +scifi enthusiast. 3D modeling & animation using Houdini as main tool. Research engineer at @physmedparis.bsky.social - INSERM. #dataviz #scicomm #sciart
I am doing also commissioned work: https://www.sci-vis-com.fr
Dylan Sisson @dylansisson.bsky.social Artist, designer, and Head of RenderMan Creative Engagement at Pixar Animation Studios.
Hal Hickel @halhickel.bsky.social Animation Director
Industrial Light + Magic
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@anderslanglands.bsky.social @anderslanglands.bsky.social
SideFX Houdini @sidefx.bsky.social
Brady Johnston @bradyajohnston.bsky.social Scientific animator, structural biologist, creator of #MolecularNodes bradyajohnston.github.io/MolecularNodes/
@milesmacklin.bsky.social @milesmacklin.bsky.social
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app