David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com
@ankachen.bsky.social @ankachen.bsky.social
Ben Jones @drbenjones.bsky.social CS Prof at U of Utah. D line handler. D language evangelist
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw
Kalina Borkiewicz @kalinab.bsky.social Making vis cool since 2014. Tufte hates this one weird trick.
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Hannah Swan @hannahplusplus.bsky.social Girl coder / Software Engineer / Husky Mom
Erik Brunvand @ebrunvand.bsky.social Professor of Computer Science, Kahlert School of Computing, University of Utah. Dog dad. Musician. Printmaker.
agatha @geometrian.bsky.social Computer graphics researcher / mathematician / liberal elitist / musician / artist
STEM / C++ / pathtracing / hard-scifi / caffè / thai+indian food / snark
Truth and kindness are the most important things
Eisen Montalvo @eisen.bsky.social Computer Engineer with Masters in Computer Graphics
Sheldon Andrews @uboolean.bsky.social Dad. Professor. Sometimes runner and beermaker.
Daqi Lin @daqilin.bsky.social
Josef Spjut @josefspjut.bsky.social My thought about computers. - M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Will Usher @willusher.io Scivis, raytracing and graphics at https://www.luminarycloud.com/ by day. ChameleonRT (http://chameleonrt.com) & WebGPU by night
Site: https://www.willusher.io/
@willgfx@mastodon.social
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Cuneyt Ozdas @cozdas.com Principle Engineer at Autodesk. Mostly working with photons, electrons, human visual system and their interactions with each other. 🫖
San Francisco Bay Area, CA
Infinite-Realities @8infinite8.bsky.social Building Photometric and Motion Scanning Systems Since 2009. We specialize in digital humans.
http://ir-ltd.net
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
The University of Utah @utah.edu Nestled between the foothills of the Wasatch Mountains & Salt Lake City, the University of Utah excels at research, innovation & student success.
Learn more at utah.edu
Eric Eide @ericeide.bsky.social Research Associate Professor, University of Utah Kahlert School of Computing • Personal account • Opinions my own, not employer's • RTs not endorsements
Neil deGrasse Tyson @neildegrassetyson.com Astrophysicist
Gracie Arenas Strittmatter @maze518.bsky.social Texas Aggie / Director, Tech Ops, EA / Global Board, Somos EA / SIGGRAPH volunteer / Running Enthusiast - Views my own
Grant Sanderson @3blue1brown.com Math videos
Maneesh Agrawala @magrawala.bsky.social Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford.
http://graphics.stanford.edu/~maneesh
PHD Comics @phdcomics.com Comics by Jorge Cham: Oliver's Great Big Universe, Elinor Wonders Why, ScienceStuff and PHD Comics
Christopher Batty @topher-batty.mastodon.acm.org.ap.brid.gy Associate Professor in CS at University of Waterloo doing computer graphics and computational physics. I also manage https://physicsbasedanimation.com […]
[bridged from https://mastodon.acm.org/@topher_batty on the fediverse by https://fed.brid.gy/ ]
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
Mark Gillespie @markgillespie64.bsky.social Geometry processing postdoc at école polytechnique
https://markjgillespie.com/
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
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