FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
@yeesh.bsky.social @yeesh.bsky.social
@nchatzis.bsky.social @nchatzis.bsky.social CG + CV
Mikhail Tsukanov @cgsg106.bsky.social - S @shahreel.bsky.social @shahreel.bsky.social
BoyC @boyc.conspiracy.hu Main tool and engine coder for the Conspiracy demogroup (@conspiracy.hu), Ventuz engine wizard (http://ventuz.com)
༼∩☉ل͜☉༽⊃━☆゚. * ・ 。゚ @jwnzer.bsky.social "being monkeys together is really good for humans"
Uwe Hahne @uhahne.bsky.social he/him, Professor for Computer Vision in Media Applications, all about 3D graphics and vision, currently dealing with radiance fields and their applications
Lukas Fischer @lukas-fischer.bsky.social lukasfischer.me
fishynator.itch.io
Axyias @axyias.bsky.social Fighting game enjoyer, game developer, and graphics programmer.
PNW FGC
Tekken: Ling Xiaoyu
SF6: Dee Jay
Guilty Gear Strive: Baiken, Sol
Vampire Savior: Morrigan, Lilith
SF3S: Makoto
@mabaro.bsky.social @mabaro.bsky.social
orels1 @orels1.bsky.social Making the world better, one texel at a time
Vancouver
#gamedev #shaders #unity3d
@logngynk5.bsky.social @logngynk5.bsky.social
Geenz! @geenz.bsky.social https://geenz.xyz/ Viewer person @secondlife.bsky.social! Some weird enby! 30 something! Opinions my own, occasional hot takes on random industry stuff, etc! 18+ only
Somewhere in your walls
Shannon Woods 🦡🖥️👾 @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Andrea Dall'Alba @andreadallalba.bsky.social Rendering Engineer at 31st Union 🐻🎮, previously in Milestone 🏍
Graphics enthusiasts 👾
European 🇪🇺
Bananaft @bananaft.bsky.social Graphics programmer, tech artist, gamedev, and very glad to see you.
Jens @neon.moe Programming games for fun and 3D modeling software for work. Trans rights are human rights. he/him
Blog: https://blog.neon.moe/
Games: https://nc.itch.io/
Fediverse: @neon@fedi.neon.moe
@achikom.bsky.social @achikom.bsky.social
@paxlen.bsky.social @paxlen.bsky.social
Kenneth Gorking @kennethgorking.bsky.social Programmer.
Peter Vangorp @petervangorp.bsky.social Assistant Professor in the Visualization and Graphics group at Utrecht University. Working on Perceptual Computer Graphics.
@utrechtvig.bsky.social | @utrechtuniversity.bsky.social
@infancy1996.bsky.social @infancy1996.bsky.social
kKony @kkony.bsky.social
Cal @callana.bsky.social Game developer, optimization enthusiast
lark @lark.tngl.sh software engineer with an interest in graphics research
https://tangled.org/lark.tngl.sh
jun kamo @lbnp.bsky.social 元ゲームプログラマ
Erika @rrika9.bsky.social GPU compiler dev, reverse engineer, mostly in Glasgow
Arthur Medeiros @ammedeiros.bsky.social graphics programmer @ rockstar games
prev: unity, ubisoft
🇧🇷 | opinions expressed are solely my own
Mikhail Jacob (he/him) @oroborositron.bsky.social Machine learning, D&D, music
Currently at The Coalition studio, Vancouver.
@pixnblox.bsky.social @pixnblox.bsky.social
tian @constellocean.bsky.social
Mobeen Fikree @mobeenfikree.bsky.social Makes videogames and game engines. Founded Vertex Pop (🪨 HYPER METEOR ✨ Super Crush KO 🚀 Graceful Explosion Machine 💥 WE ARE DOOMED)
http://vertexpop.com
http://mobeenfikree.com
Technically Artist @technically-artist.bsky.social Technical artist doing tech-art things!
John @shazam33.bsky.social
Dylan Barrie @dylanbarrie.bsky.social Graphics programmer, game developer, FPGA tinkerer. Creator of the custom FuryGPU graphics card!
Vlad Korytsko @vkorytsko.bsky.social Graphics Programmer
Interested in both real-time and offline rendering
Jon Rocatis @rockets2000.bsky.social PlayStation/Render coder @ Io-Interactive Likes: electronics, code, photography, rockets. Some assembly required... A cycle saved is a cycle earned.
Michał Olejnik @olej3d.bsky.social Rendering Engineer @ Infinity Ward Poland
Ray Tracing @ Activision
Simon Coenen @simoncoenen.bsky.social Senior Graphics Programmer - @Guerrilla - Decima
https://simoncoenen.com/blog- V Victor @vgp.bsky.social Senior Rendering Engineer at Next Level Games
SenkoFox @senkofox.bsky.social Cody Duncan - Senior Software Engineer
xBungie, xNintendo
Rust, C++, GameDev, Social Games, Unreal Engine, Graphics
https://www.linkedin.com/in/codyduncan/
https://github.com/Cody-Duncan- D @deldar.bsky.social @deldar.bsky.social
- M @monguri.bsky.social @monguri.bsky.social
Dale Weiler @graphitemaster.bsky.social Rendering and systems at @JangaFX. A knight afraid to fight, they call me Sir Render.
My opinions reflect an unholy reality
Clément Jambon @clementjambon.bsky.social PhD student at MIT💻 I love Computer Graphics🎨 Previously at SNU, ETH Zurich, Nvidia, Inria and École polytechnique🔙 I run, cycle and 🍻 during my free time.
avashly @ashleyalicea.com games program manager @unity.com ▪ indie dev ▪ surfskater ▪ prev: global game jam, indiecade ▪ she/her ▪ boricua 🇵🇷
🌴 Los Angeles, CA
🌐 ashleyalicea.com
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Wade Lutgen @wmlutgen.bsky.social Graphics programmer by day.
Aleksei Lesovoi @alekseilesovoi.bsky.social Senior Rendering Engineer, Gamedev
Ivan Pensionerov @pensionerov.bsky.social Graphics Programmer at Unfrozen (Heroes of Might and Magic: Olden Era)
Ex physicist (planetary magnetospheres)
YouTube: https://www.youtube.com/c/JumpTrajectory- H @hyalin.bsky.social @hyalin.bsky.social Rendering Programmer
Ed @ed3800.bsky.social game dev(oid)
i am a grown ass adult and i expect you to be one too if you're here
https://ed3800.itch.io/
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Nick Fisher @hydroxide.dev Building 3D+AI type things with Dart/C++/PyTorch/Blender.
hydroxide.dev (blog)
github.com/nmfisher (open soure)
mixreel.ai (building)
holotype.com.sg (company)
Kevin Gibson @kevin-gibson.com He/him. Software developer, graphics/ML prev. Apple, Xbox, Hololens. Canadian. Music, computer graphics, baking, etc.
stu @bakelord.bsky.social Game developer @ Claymatic. Previously: The Chinese Room, Sumo Digital, Just Some Games, Circle Studio, Core Design and Criterion. Old.
memstomp @memstomp.bsky.social
MittenFacedLass @pipgoesthepossum.bsky.social (she/her) Games QA, Hardware Support, Engine/Tech Nerd, Artist, Writer - Music, Film/TV, Food, Cats, Politics - 🏳️⚧️/🇺🇸/🇩🇪
Nicolas Violante @nviolante.bsky.social Postdoc at Imagine, ENPC
Previously PhD at GraphDeco Inria
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Antonio Patriarca @antopatriarca.bsky.social A mathematician working as a software engineer. Currently unemployed and looking for new job directions. Previously at Amazon, Skydance Animation, Animal Logic, DNEG, Framestore...
Helen Allien Poe @helenallienpoe.bsky.social 💚 Gamedev 💛 UI && Shaders 💜 Lua 💙
💙 Lua for #Defold,
💛 UE5 for https://store.steampowered.com/app/3326230/Hozy/,
Godot for https://store.steampowered.com/app/4348260/DOPROS/
David Peipei @davidpei.bsky.social Real time Graphics Engineer working on Wonderland Engine.
On the side I do WebGPU pathtracing and lightmapping 💫 in rust 🦀
https://davidpeicho.github.io/about
@tyli04.bsky.social @tyli04.bsky.social
@lucasmeijer.bsky.social @lucasmeijer.bsky.social
Alan Hickman @fahickman.bsky.social GPU performance engineer. Ex game dev.
Ivo Pavlík @ivopavlik.bsky.social
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Ellioman @ellioman.bsky.social Icelandic Graphics Programmer at ARM. He/Him.
Hagen @xgerdax.bsky.social Computer Graphics and Metal Music
Louis Bavoil @louisbavoil.bsky.social Graphics DevTech Engineer at NVIDIA
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Martin Garstenauer @mgarstenauer.bsky.social previously: Apple (Vision Pro, visionOS, RealityKit), DigitalRune Engine
interests: digital art, game dev, .NET, C#
@charlizz.bsky.social @charlizz.bsky.social
@kiqwertyuy.bsky.social @kiqwertyuy.bsky.social
Seel @seeldev.bsky.social Just a dude who is into modding stuff
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
@electricsheep68.bsky.social @electricsheep68.bsky.social
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
Bob does Graphics ✨ @kidrigger.dev Jeepers, it's time to get back to graphics!
Fabien Houlmann @fabienhoulmann.bsky.social
Alex Vanden Abeele @alexvda.bsky.social Game dev, poker enthusiast, best dad in the world according to two very reliable sources.
I freelance too: https://avadev.be
@establishmentll43.bsky.social @establishmentll43.bsky.social
sgnl// @sgnl2f.bsky.social Technical Artist - Pipeline TD, Shaders, Location Capture.
PHD on world-building and walking in ProcGen space.
Sr. Lecturer at Manchester Metropolitan.
Previously: Adobe, Unity, Codemasters, Havok, Macromedia, Alchemy…
@domlawlor.bsky.social @domlawlor.bsky.social
@jpaana.bsky.social @jpaana.bsky.social
Jacob Freeman @geforce-jacobf.bsky.social GeForce Evangelist at NVIDIA. DLSS Devotee and RTX Remix Reverent. Possibly related to Gordon. 😊
@mutex84.bsky.social @mutex84.bsky.social
Nick Korn @cornykorn21.bsky.social Senior Programmer @ BGS. Lurker of GameDev socials.
Personal account; tweets not associated with my employer.
The Abyss Travel Agency @epsilondust.bsky.social Creative writing account- D @dennyslee.bsky.social @dennyslee.bsky.social
Wilhem Barbier @wbrbr.bsky.social Graphics engineer, currently working on Marmoset Toolbag. Previously: PhD @ IRIT, R&D intern @ Adobe, Unity
Xander Berten @hellcatpnext.bsky.social - MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbertenportfolio.wordpress.com/
Blog: https://xanderbert.github.io/
Nicolas Barradeau @nicoptere.bsky.social freelance senior creative coder working at the intersection of nonsense and fuck-all
2D / 3D / dataviz / ML / AI
https://www.barradeau.com
@k0bin.bsky.social @k0bin.bsky.social