Under the Surface of Classic Sonic @classicsoniccode.bsky.social · Oct 15 Additionally, you can see the removed lines of code in the official All Stars source code! 0 likes 1 replies ? Reply Replies Under the Surface of Classic Sonic · Oct 15 I think what's interesting about the "Player shock jump up" line is the fact they deliberately used the unsigned byte representation of -2 (0xFE) when setting Mario's Y speed...