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Under the Surface of Classic Sonic @classicsoniccode.bsky.social · Oct 15

Additionally, you can see the removed lines of code in the official All Stars source code!

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Under the Surface of Classic Sonic · Oct 15

I think what's interesting about the "Player shock jump up" line is the fact they deliberately used the unsigned byte representation of -2 (0xFE) when setting Mario's Y speed...

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