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codeink @codeink.be · Jan 18

Built a racetrack generator using Python and VEX—click anywhere on the landscape, and the track automatically adds tunnels, bridges, and pylons. Practicing procedural workflows. #Houdini #ProceduralModeling #Python #VEX #3DArt #GameDev #DigitalArt"

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Designer J · Jan 19

Estive com dúvidas para fazer as elevações da montanha, como vc fez esta terra?

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