colin_greens @colingreens.dev · Sep 15

Mocked out a new UI to make the mechanic more obvious. Don't think this will become a game but I'll do a bit more. Gonna borrow some from the Defect in STS.

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colin_greens · Sep 16

Expanded the mock and found a more "gameable" idea. Instead of raw RGB values, we've got color orbs. Basic strategy ok n how you set your attack and block slots.