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Bona Fyrvall - Unity Tinkerer & Backend developer @collisionbear.com · Sep 5

Decal shader, but in world space. Made for things I want to have overlap with itself in the world. Like Ice, or Water. I hope you can see how this will be useful :P #gamedev #indiegamedev

12 likes 1 replies

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Bona Fyrvall - Unity Tinkerer & Backend developer · Sep 5

... and it does not overwrite normals, mettalic or smoothness channels... need to rethink this

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