Edd Coates | Game UI Database @eddcoates.bsky.social 🎮 Game UI/UX Designer (Freelance)
🎨 Creator of http://gameuidatabase.com
📘 Author of The Game UI Bible with Lost in Cult!
🎭 BAFTA Member
🏆 Future Class 23, GDH Design Hero 21, Guinness World Record Holder
🎵 Composer on Piece By Piece by Gamkat
Armin Ronacher @mitsuhiko.at Creator of Flask • earendil.com ♥︎ writing and giving talks • Excited about AI • Husband and father of three • Inhabits Vienna; Liberal Spirit • “more nuanced in person” • More AI content on https://x.com/mitsuhiko
More stuff: https://ronacher.eu/
Daniel Burke - 🍺Innkeep @innkeep.bsky.social He/Him | Australian living on noongar boodja.
Lead developer of 🍺Innkeep @ Boot Disk Games | Husbando/Dad | Once a Jpn-Eng translator.
Steam👉 https://mythwright.gg/Innkeep
Discord👉 https://discord.gg/q5nyWXRmqU
Mailing List👉 http://eepurl.com/gzRndT
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
André Cardoso @andremc.bsky.social → Working on Eye of the Match 👁️⚽️
→ Creator of Mix and Jam https://bit.ly/mixandjam
From 🇧🇷 living in 🇪🇸
Wookash Podcast @gameengineering.bsky.social https://youtube.com/@WookashPodcast
Hendrik Mans @hmans.dev Building @chatto.run, the amazing little self-hostable alternative to Discord, Slack, Teams et al. [he/him]
Blog: https://hmans.dev/ - Robots are welcome here. 🤖
Tom Francis @pentadact.com Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@edmundm.bsky.social @edmundm.bsky.social
Gina Giannetti @ginacities.com 👩🏽💻Junior Software Engineer for BBC News
👾coding my way back to 2002
💾 Play Potion Puzzle Shop in your browser! https://ginacities.itch.io/potion-puzzle-shop
My own linktree! https://ginacities.com/links
dax @thdxr.com building opencode.ai
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Voxelay @voxelay.bsky.social Solo indie game developer working on "VIRTUALORD", a strategy game for PC (Windows & Linux).
Wishlist & follow: https://bit.ly/48eYBPF
Join Discord: http://discord.gg/pdEPr7efQX
#solodev #indiedev #gamedev
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
ucup @ucup.bsky.social Always developing #ucupaint and doing models on https://www.patreon.com/ucupumar
Walaber @walaber.com JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | ゲームを作っています!日本語だいたいワカル | He/him https://linktr.ee/walaber
Proton @proton.me Choose a better internet where privacy is the default. Start protecting your personal information online with Proton Mail, Proton VPN, Proton Drive, Proton Pass, Proton Wallet, and Lumo: https://proton.me/
Alex Johansson @alexvscoding.bsky.social Award winning experimental designer, educator and maker from Yorkshire. Advocate for approachable design, makes playful experiences for those marginalised by tech, most recently people with dementia. https://presskit.itch.io/alex-johansson-presskit
Nicolas Scoubeau @scoubeaunicolas.bsky.social 3D artist
-
📬 scoubeaunicolas@gmail.com
🌐 scoubeaunicolas.com
🪢 karde.me/scoubeaunicolas
Gareth DAMIAN MARTIN | Jump Over the Age @jumpovertheage.com Writer, game designer, artist | Making SIGNET CITY | WISHLIST NOW - https://bit.ly/SC-Steam
Creator of Citizen Sleeper series + In Other Waters | editor Heterotopias | IndieCade, GDCA winner | Hugo, BAFTA, IGF, DICE + TGA nominee | PhD | they/them |
Dean @dean-dev.bsky.social www.awkwardsilence.co.uk/
Kyle Schmitz @kyleschmitz.bsky.social Game designer and developer of Little Rocket Lab! Available now on Steam:
https://store.steampowered.com/app/2451100/
Joana Almeida 🧙♀️ @sorcerystory.bsky.social Designs, programs, and makes art for games! Also draws, models in 3D, writes, and daydreams far too much. ProcGen aficionado.
I stream #gamedev every week, Tuesday-Friday @ https://www.twitch.tv/sorcerystory
Avatar by the awesome @estirdalin.bsky.social!
Polaris Game Design @polarisgamedesign.com Solving the toughest problems in game design. Mostly a yearly weekend retreat for professional game designers. https://polarisgamedesign.com/
xot @xot.bsky.social Nullius in verba
Tommy Dräger @fenixfox-studios.bsky.social SoftwareEngineer | FenixFox®Studios
🏡 日本、大阪
🔗 https://fenixfox-studios.com
🐙 https://github.com/MilesTails01
gingerBill @gingerbill.org I'm a Ginger thus I have no soul.
Creator of the Odin Programming Language https://odin-lang.org
Working with JangaFX on EmberGen/GeoGen/LiquiGen
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Inkscape @inkscape.org Official Bluesky account for the FOSS vector program, Inkscape
Banner originally by KessM https://inkscape.org/~KessM/%E2%98%85draw-your-world
Jake S. Del Mastro @jakedelmastro.com Game Developer/Programmer/Composer. Making Pirate RPG, A Short Odyssey
(He/Him) 🇨🇦
I make games with my own engine
https://store.steampowered.com/app/2818690/A_Short_Odyssey/?utm_source=bsky
Dev streams on YouTube:
https://www.youtube.com/@jakedelmastro
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
Eike @zet23t.bsky.social Game dev / game artist
Favorite tools: C, Aseprite, Blender
Working on: 8-bitBot, a programming puzzle game
Wishlist 8-bitBot: https://store.steampowered.com/app/3959370/8bitBot/
Twitter: @zet23t
Blog: https://quakatoo.com
@c0de517e.bsky.social @c0de517e.bsky.social
Scott Petrovic @scottpetrovic.bsky.social UI Design & Development, aspiring 3d web developer
Veronika @veronicgrk.bsky.social
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Pascal / Orangepixel @orangepixel.net indie game dev since 2004
@orangepixel
weekly: http://youtube.com/user/orangepixelmobile
daily: http://discord.gg/orangepixel
Indie Game Joe @indiegamejoe.bsky.social I’m Joe, a former painter & decorator turned award-winning video game marketing consultant. Love sharing indie games!
Discord: https://discord.gg/indiegamejoe
Xor @xordev.com Building FragCoord.xyz
xordev.com
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
heinn @heinn.dev 🍤 lowpoly shrimp 🍤 heinn.dev 🍤 @filet.group 🍤 Dread Delusion (lovelyhellplace.bsky.social) 🍤
#createwithluxe @luxeengine.com The official luxe game engine account! luxe is made in a game studio - try the preview now! https://luxeengine.com
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Maxime @maxime.bsky.social 🇫🇷 in 🇺🇸
NYC 🗽
Frontend tango.us
Three.js, Shaders, React, Next.js
Thoughts and learnings on https://blog.maximeheckel.com
Work on https://maximeheckel.com
PI VideoGames @pivideogames.bsky.social
Papajoshh @papajoshh.bsky.social 🔭 La Física me dejó mal y me metí a desarrollar videojuegos (me dejó peor)
🦄 Ex-programmer of PlatonicGames
📱 Mobile Gamedev Programmer at Keplerians.
🐛 No hitter de Hollow Knight.
트와이스 🎵 씨스타 ❤️
Andresito @andresito.bsky.social Yo no sé hacerlo solo sé intentarlo.
Escribo de rol aquí: https://www.cuadernos-de-rol.com/
Escribo de videojuegos aquí: https://www.elpixelilustre.com/
Hablo con gente guapa aquí: https://www.youtube.com/@AndresitoEPI
Anna Hollinrake 🌤️ @annahollinrake.com Creative Director @electricsaint.bsky.social
BAFTA Breakthrough // artsy weirdo // illustrator, gamedev, stubborn idiot 🧹🏍️
she/they
annahollinrake.com
👇 Wishlist Crescent County 👇
store.steampowered.com/app/2202650/Crescent_County/
Zi @majormcdoom.bsky.social Canadian indie VR dev / founder @cozycubegames.bsky.social.
Wishlist 🐧Penguin Festival🐧: https://store.steampowered.com/app/3552090/Penguin_Festival/
Past: Owlchemy Labs. Proud husband and shiba dad.
- 🚫 gen AI
- 🚫 genocide
- ✊ trans rights
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Landfall Games @landfall.se Indie studio and makers of Totally Accurate Battle Simulator, Stick Fight, ROUNDS, Clustertruck, Air Brawl and Knightfall: A Daring Journey! Published Content Warning.
HASTE 🏃out now! PEAK also out now!!! ⛰️
Akabaka @akabaka.bsky.social Award-winning indie game dev // Sucker for Love // Chromatose //
chronic shitposter
Wishlist: https://store.steampowered.com/app/1003900/CHROMATOSE/?utm_source=BS
www.akabaka.dev
Discord: https://discord.gg/ky4KuT5adR
Playdate @play.date A brand new handheld video game system from Panic.
➡️ Available at https://play.date
💬 Need help? Go to https://help.play.date
Wolfire Games @wolfiregames.bsky.social At Wolfire, we create innovative and experimental games, and share the lessons we learn to help make game development accessible to everyone.
Sy Brand @tartanllama.xyz bit wrangler ~ poet ~ film/noisemaker ~ mask enthusiast ~ they/them
webassembly @fastly
📍🏴 edinburgh
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Stephen Hill @selfshadow.com
VisionBernie - Bernhard Egger @visionbernie.bsky.social Prof. @UniFAU. We @CogCoVi study, how humans and computers can perceive the visual world.
(he/him)
0 1 0
0 0 1
1 1 1
https://eggerbernhard.ch
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Élie Michel @elie-michel.bsky.social Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Kosta Derpanis @csprofkgd.bsky.social #CS Associate Prof York University, #ComputerVision Researcher, VectorInst Faculty Affiliate, TPAMI AE, ELLIS4Europe Member, #ECCV2026 Publicity Chair
📍Toronto 🇨🇦 🔗 csprofkgd.github.io
🗓️ Joined Nov 2024
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Michiel van de Panne @mvandepanne.bsky.social UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
pltc @pltc.bsky.social plathc.github.io- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Claire Bräuer @clairebraeuer.bsky.social MSc CS @ ETH Zurich (CV, CG, ML/AI)
Currently learning about point cloud registration for robotics.
📍Zurich
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
Eric Brachmann @ericbrachmann.bsky.social Niantic Spatial, Research.
Throws machine learning at traditional computer vision pipelines to see what sticks. Differentiates the non-differentiable.
📍Europe 🔗 http://ebrach.github.io
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Jérémy Levallois @karganys.bsky.social Ph.D. in Computer Science
Research Engineer | @AdobeResearch
Worked on some @Substance3D products.
Views are mine.
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Will Smith @willsmithvision.bsky.social Professor in Computer Vision at the University of York, vision/graphics/ML research, Boro @mfc.co.uk fan and climber
📍York, UK
🔗 https://www-users.york.ac.uk/~waps101/
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
📍Zurich, Switzerland
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Simon Niklaus @sniklaus.com Staff Research Scientist at Google - http://sniklaus.com/
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics