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Controller Arts // GTE Studio @controllerarts.com · Mar 27

// GTE_LOG: v0.2.0-dev [+ADD] Multi-source texture buffer. [+ADD] Image Edit Mode: Simultaneous perspective rectification + spatial cropping. [INFO] Native homography engine active. [NOTE] Imagine needing a 2GB 2D editor just to fix a quad. Pathetic. #GodotEngine #GTEStudio EOF [PROCESS TERMINATED]

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