Taking both my upper body animations (left arm, right arm) combine those and blend via a specific bone (clavicle_r in this case, though I am still confused on this blend-per-bone stuff)
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Taking both my upper body animations (left arm, right arm) combine those and blend via a specific bone (clavicle_r in this case, though I am still confused on this blend-per-bone stuff)
0 likes 1 replies