Corey @coreyjs.dev · Jun 22

You can add attributes to each node, which allows you to extend its data footprint. For instance in my game I use QuestId, QuestType, Description, CompletedLogText, etc etc. These attributes will be serialized with each node on export. My own use case is I then load this JSON into a #UE5 Datatable

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Corey · Jun 22

There are a few bugs I need to track down, but I am looking for beta users and just some general feedback when I soft launch in the next few weeks. I gear this toward game dev / narrative dev. But really its for any kind of data flow.