CrazyKitty357 @crazykitty357.github.io · Mar 27

massive prog on the rpg tonight, I finally have the rpg battle loop. I'm still unsure of what the player should look like and also if the player should miss attacks since the combat is mostly based on rng. In my head it should scale nicely towards the mid to late game since atk values will be higher

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CrazyKitty357 · Mar 27

I also have a very wip options menu laid out. The middle arrow is the player, the top arrow is a music mute toggle and the bottom is to leave the menu.