Jeff Fritz @csharpfritz.com · Feb 27

No re-explaining. No lost context. The team remembers. Right now, I'm shipping a Minecraft server integration with Aspire. Multi-protocol streaming, live game state sync, the whole thing. That Squad file stores every decision: "Why Aspire? Replicated services."

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Jeff Fritz · Mar 2

Let me show you how the Aspire-Minecraft interaction works: youtu.be/7y_tYWrc240

Jeff Fritz · Feb 27

This scales to 6 projects without your brain melting. The alternative? Prompting the same context into every agent every session. Fragile. Forgettable. Human. Not scalable. Squad bakes memory into the system. That's the move.