Darsu @darr.su · 26d

It's just kind of low poly pyramids with transfered normals & UV (subdivided in final render) Arms/legs and everything that don't stick out is just a texture Cheeks (if you mean hair near them) is like generic bezier curve hair from tutorials

1 likes 1 replies

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Replies

HobbyPirates · 25d

oh my god I have to break and learn transferring normals/UV - this looks so damn good, I'd never have guessed how it looked and I wasn't sure if you'd see my comment to share them, thank you so much