FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
And Now This @andnow-this.bsky.social
George Bolba @gikster.bsky.social - Rendering Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
@jbbegue.bsky.social @jbbegue.bsky.social
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Olivier Therrien @volfaze.bsky.social R&D Graphics Programmer at CDRIN
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Andy Nicholas @andypnicholas.bsky.social Principal Houdini Pipeline Developer for Framestore commercials/tv/rides team.
Previously at: The Mill, Analog, Glassworks, Rushes, Lionhead (Fable 2)
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Ionut Nedelcu @ionutnedelcu.bsky.social Staff Graphics Engineer at Unity Technologies. Working on ray tracing support with DX12/DXR.
https://github.com/INedelcu
Alejandro García @alexoteiza.bsky.social Lead Engine Tools programmer at #PeopleCanFly.
Ex-Amazon, Ex-Ubisoft, Ex-Indie.
Opinions are my own. #GameDev #Cpp
Mohsen @mohsen-t.bsky.social Technical Artist at Splash Damage
Marco Vallario @markskyzoid.bsky.social Graphics Software Engineer at Apple
Previously in games (Rockstar/Rocksteady and others)
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
TaroOzaki / 尾崎太郎 @taroozaki.bsky.social Tech Lighting Artist @都内のGameDev
人の造りしもの大概好きです
https://www.artstation.com/acglay
https://www.linkedin.com/in/%F0%9F%8D%B7taro-%F0%9F%8D%B7ozaki-a75813130
現職
< レースゲーム背景TA
< 独美大建築
< 現代アートViz
< 独都市設計Viz
< 建築学科
< 建築設計
< 建築施工管理
< 土木工学科
Vignesh Gunasekaran @vigneshgunasekaran.bsky.social Graphics programming @ CD Projekt Red
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Andrea Dall'Alba @andreadallalba.bsky.social Rendering Engineer at 31st Union 🐻🎮, previously in Milestone 🏍
Graphics enthusiasts 👾
European 🇪🇺- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 ex-Games @(Xbox, EA, Activision, Krafton, Ubisoft) 60fps/perf/oom ❤#animals.
Opinions r from an alien operating inside my head👽
Bartosz Lipiński @bartoszlipinski.bsky.social Video Games Engine/Rendering Programmer. Head of Technology @11bit Studios.
Anatole Duprat @anatoleduprat.bsky.social Graphics coder at Apple
Demoscener at Razor1911
www.aduprat.com
Vincent Pancaldi @sota.fr Graphics programmer
@Ubisoft R&D on Snowdrop global illumination
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Alex @partiallydisassembled.net Programmer @studiodrydock.com, previously EA Melbourne. Also on https://twitter.com/AHolkner
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Nicolas Le Gland @nicolaslegland.bsky.social https://mastodon.social/@nicolaslegland
Simen Storsveen @simenstorsveen.no Software developer, with a hobby interest in computer graphics and game development since the days of 8-bit micros.
Also on Mastodon: @simenstorsveen@mastodon.gamedev.place
Addy @adellari.bsky.social Physics enthusiast
Simulation + Graphics
🐁 bitnenfer @bitnenfer.com Engine Programmer - I don’t want to be smart, I only want to make pretty pixels - https://bitnenfer.com - Demoscene - https://lia.rebelion.digital - el/he/him - 🇨🇱
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Mathias Wahlin @fohx.bsky.social Part indie gamedev working on an unannounced game, part graphics programmer at https://www.capture.se. Used to work on bigger games, ex demoscene, (@fohx on Twitter, etc.)
Jasper @j-winther.bsky.social Rust, graphics, voxels, skating
Working on volumes @traverseresearch