@krishty.bsky.social @krishty.bsky.social Software engineer by day, reverse engineer by night. Ranting about compiler flags you never heard of.
Nerbert Fekkes @artofcode.bsky.social Game Programmer at Climax Studios
www.artofcode.nl
Kevin Edwards ( Retro game developer ) @kevedwardsretro.bsky.social Retired video game programmer. 40+ years developing videogames and software.
Creator of games for the BBC Micro, Electron, NES, SNES, PC, XBox, PS3/4, Mobile, Vita, 3DS.
Former LEGO Developer
I also rescue and archive old game development disks, DM me!
@davetheallthing.com @davetheallthing.com I am your old god and I'm pissed that you have moved on.
Lead writer @spookydoorway.com - The Darkside Detective, The Séance of Blake Manor.
DIGITAL IMAGE DESIGN Ltd. @did-ltd.bsky.social https://digital-image-design.com
B A L D E R @balderdragonslayer.eurosky.social Jocke "Balder" Häggström. Malmö
If you preach hate, then expect hate. Nazi punks, fuck off!
Senior Tech Art at She Was Such A Good Horse.
Previously at ULTRA ULTRA, shipped ECHO.
Making games #purified, #crust and #abyss
balderdragonslayer.carrd.co/
FlyAwayNow @flyawaynow.bsky.social Writer, Co-Writer, Producer for:
-Project Wingman
-Project Red Sun
-Project Nimbus
-Aggressors F.A.C.
-Supermaneuver
-Dawn Aerowar
-& more
Banner: @atrousyolks
Matt Sutton @xietanu.bsky.social Using computers to study brains. Tinkerer in #pico8 and #picotron
Sven @embersarc.bsky.social hobby gamedev working on a spaceflight simulation game
@toddingtonbear.bsky.social @toddingtonbear.bsky.social
Tiny Combat Arena @tinycombatarena.bsky.social Tiny Combat Arena is a stylized and approachable combat flight simulator featuring a versatile VTOL jet! Buy the Early Access game on Steam:
https://store.steampowered.com/app/1347550/Tiny_Combat_Arena
Caspian Whistler @cazwis.bsky.social Creative Director & Founder of A Profound Waste of Time.
Graphic Designer aiming to be a jack of all trades, master of some.
d7samurai @d7samurai.bsky.social moburai. experiencelab. meta4. intel. rsteroids. lens. superneo. bheader.
Crocotile 3D @crocotile3d.bsky.social Crocotile3d.com
Arnaught @arnaught.bsky.social Sorry, something went wrong... (they/them)
https://arnaught.neocities.org/
Hijong Park @hijongpark.bsky.social I had been making game for hobby since 2016.
Right now I'm using unity engine and developing 'Low Level Hunters', a sequel to defender patrol.
Try my game here : https://store.steampowered.com/app/3982130/Hijong_Parks_Defender_Patrol/
Jason Fried @jasonfried.bsky.social Founder & (sometimes) CEO at 37signals (makers of Basecamp and HEY). Non-serial entrepreneur, serial author. Email me at jason@hey.com.
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Fabien Sanglard @fabinou.bsky.social
Dan Adelman @dan-adelman.bsky.social Ex-Xbox, ex-Nintendo. Now @Animal_Well, @AxiomVerge, @Chasmgame, @Mystralia, #SaviorGame
PUNKCAKE Délicieux 🥞 @punkcake.club 🔥 Game developers gone mad
💾 Shotgun King, Build The Sun, Hot Wax & many more
📬 Attempting to release a new game every month in 2025
🌐 https://punkcake.club
PlayStation Park @playstationpark.bsky.social Daily PlayStation GIFs & Artwork. 100% Unofficial. Run by @ryan.makesvideogames.com
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
José Hojaverde @hojaverde.bsky.social I like tech, art, and oranges 🍊
Senior Tech Artist
. Former Eidos/Square-Enix Mtl
From 🇨🇱🏞️ like Pedrito Pascal
mackerel sky @mackerelskydev.bsky.social fish with too much time on their hands
@tommulgrew.itch.io @tommulgrew.itch.io
WeRateDogs @weratedogs.com Your Only Source For Professional Dog Ratings
nonprofit: @15outof10.org ❤️🩹
links.weratedogs.com
Lorraine🍬 @lorandbehold.bsky.social making games and doing things at PUNKCAKE Délicieux 🥞 (@punkcake.club)
Shotgun King, Moonpong, Hot Wax, If Letters Had Pants, SUGAR ☆ mother of cats ☆ she/her🏳️⚧️ ☆ aka "trasevol_dog"
streamers tell me about yourself here: https://forms.gle/7VEJ3oSEYdVD9Cdw7
Elias Daler @eliasdaler.bsky.social Making a game that actually runs on PlayStation 1.
https://edw.is/
Zakary Gray | Project Red Sun @fleetwoodzak.bsky.social Game dev, antifa CEO, rule of 3 enjoyer.
Lead Developer of Project Red Sun
He/Him
Free Palestine
Business Inquiries: zakarygray17@gmail.com
Chris Wallis @chriskwallis.bsky.social Rendering Engineer at The Coalition. Opinions are my own
SULLY 🎨 @artofsully.bsky.social 🎮 Indie Game Dev + 🎸 Guitarist!
💼 Senior Tech Artist @ Mojang / XBOX
links.artofsully.com
Skyward Flight Media @skywardfm.com Creating content about flight games and simulators across all levels of realism from past and present. | Est. 2020 | Over 570 website posts. | www.skywardfm.com
Mike Kasprzak❓🦈🍁 @distraction.engineer Former professional GameDev (1999+); IGF Finalist (2009); Retro, DIY, Repair, C64 nerd; AKA PoV, PoVRAZOR, VA3POV 📻; They/them; 🍁
Caretake and co-creator of the @ludumdare.com online game jam
Empathy is punk! Trans rights! 🏳️⚧️💜🤘
Rabbit Engineering @rabbitengineering.com Got a nice dog and retro gaming hobby with a little C++ gamedev mixed in. Working on a 90's retro style WWII flight sim. That’s what you’ll see here.
http://rabbitengineering.com
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Kirk @kirkwoodes.bsky.social Amateur game developer in C
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Séb 🔜 Gamescom @sebdegraff.bsky.social Game dev, made the game Terraformers.
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
Mattias Gustavsson @mattiasg.bsky.social Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson
I write about things at mattiasgustavsson.com
Feel free to DM me about anything
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Mārtiņš Možeiko @martins.ninja Epic Games / RAD Game Tools
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
PunchesBears ㅎ㉨ㅎ @punchesbears.bsky.social Robots, ML, Animation, VR, & vidya games. Working on a Space Game & Wreckoons (a game about stealing trash & being an asshole). Profile doodle by Pendleton Ward
passivestar @passivestar.bsky.social Game Developer and Tech Artist ✨
passivestar.xyz
gingerBill @gingerbill.org I'm a Ginger thus I have no soul.
Creator of the Odin Programming Language https://odin-lang.org
Working with JangaFX on EmberGen/GeoGen/LiquiGen
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
ForrestTheWoods @forrestthewoods.bsky.social Software Engineer. Shipped a bunch of video games. Currently working in VR research land.
Blog: https://www.forrestthewoods.com/blog/
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Why485 @why485.bsky.social Former modder turned washed up former gamedev. This is not a serious account. Do not follow me here for gamedev hot takes or progressposting.
ruben3d @ruben3d.bsky.social Software developer. https://github.com/ruben3d
Steam @steampowered.com Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Xander Berten @hellcatpnext.bsky.social - MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbertenportfolio.wordpress.com/
Blog: https://xanderbert.github.io/
Lucas Pope @dukope.bsky.social Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
Johan Peitz - picoCAD 2 is out! @johanpeitz.com #pixelart and #lofi enthusiast obsessing over small games with big pixels.
Get picoCAD 2 - https://s.team/a/3675940
Wishlist Icy Tower - http://s.team/a/3014860
Get the inside scoop with my newsletter:
💌 https://apskeppet.se/newsletter.html
Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social I make bad games.
Apoc @apoc.bsky.social Building a mech game
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Clara Gale ✈️ NS 0.4.1 out now! @claradoth.bsky.social Game dev making the arcade flight game Nova Squadron in my spare time. Opinions are my own, nothing here is related to my day job.
She/her -- 🇬🇧|🇯🇵 OK
You can play the Nova Squadron alpha demo on Steam! https://store.steampowered.com/app/1826830/Nova_
Pedro Medeiros @saint11.art Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY → http://steam.neverway.co/
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Eric Barone @ericbarone.bsky.social creator of Stardew Valley -- working on "Haunted Chocolatier"
John Crewe @crewetube.bsky.social Soulless Marketing Puppet @ Cloud Imperium Games. Working on Star Citizen & Squadron 42. CreweTube on YT for variety content including #ProjectTwingo. If in doubt, add gravy.
Jared Huckaby, Prefers to Like Things @discolando.bsky.social That guy from Star Citizen and Squadron 42, but I don’t like to talk about work on personal channels.
Kerry Manning Colson @fabulouskerry.bsky.social I’m the author of #learningtolovelucy and happiest when I’m either writing or painting. I’m also a seasoned marketer!
https://amzn.eu/d/8UYBdUF
Sam E 🎮 @quiteanimated.bsky.social Prod @ Firesprite 🕹 Star Citizen ASOP voice and flew a Carrack through a jump point. Games, cats, general ramblings ❤ she/her
Steve @stevegwh.bsky.social UK-based game designer/programmer. Working on the MMORPG "Brighter Shores".
Roberto @robertoamaya.dev Solo Game developer
itch.io @itch.io Open indie game marketplace and DIY game jam host
Account support? Email support@itch.io
❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Pirate Software @piratesoftware.live Game Dev - Streamer 💛 Go Make Games - https://develop.games 💜 Ferret Rescue - https://ferrets.live 💛 Business: Pirate@sidequestmedia.com
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Ruben Osorio @osor.io Senior VFX/Graphics Programmer working @ Rockstar Games
All posts/opinions/views my own :)
Website at https://osor.io
Angel Ortiz @angelortiz.bsky.social I work at the pixel factory @ Rockstar Games
All thoughts probably stolen from a book, but I gotta claim them as my own for legal purposes.
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Brandon Sheffield @brandon.insertcredit.com Director of @necrosoftgames.com, panelist on the @insertcredit.com show, recovering journalist, genre cinema enjoyer, and resident of the city of Oakland California.
Zachary Snyder @the3dprintist.bsky.social Game developer, using this account to talk about my work!
No relation to the director.
ZacharyS.dev , DioraGame.com
#playdate #gamedev
Mike Bithell @mikebithell.bsky.social Director of video games. Currently Vampirium: 1997, previously Thomas Was Alone, Subsurface Circular etc etc
nothke @nothke.bsky.social Indie gamedev. Making physicsy games, and custom engine in C++ and zig
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
Ben Visness @bvisness.me My help comes from the Lord.
Handmade Network lead. WebAssembly engineer at Mozilla. Mentor for FRC Team 2175. https://bvisness.me/
Twitter (most active): @its_bvisness
Mastodon: @bvisness@mastodon.gamedev.place
Rodrigo Monteiro @amzeratul.bsky.social CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!).
Created Halley Game Engine & Aegisub.
BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
Wilhelm Nylund @wilnyl.bsky.social CEO and game designer at @LandfallGames He/him
Callum Uwunderwood @callum.uwu.biz Co-founder @ IndieBI & Uwu Advisory, advisor @ Kepler Interactive💃
Biz @ PVKK/Gang Beasts/The Baby in Yellow
Board @ Radical Forge -------------Past: Robot Teddy, Among Us, SUPERHOT VR, Oculus, Kowloon, Raw Fury
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Terry Cavanagh @terrycavanaghgames.com mostly cat pictures
He/him
Caoimhe @keevahh.bsky.social 🎮 Senior Publishing Producer at Chucklefish.
Brenda Romero @brendaromero.bsky.social Studio Director @ Romero Games. Writer @ The Stinging Fly, TOLKA, The Dublin Review and more. Metalhead. Nerd.
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Alan Duggan @lordugg.bsky.social (He/Him) CEO of Ardán
Founder of Tribal City Interactive, Toggle, Nephin Games.