Zach @determinism.dev · Jul 24

Some hasty projections: with 100 machines (each hosting a single game server process, I'm assuming 6 players/game server) + 200 machines for services (authentication, matchmaking, etc) + 100 TB MySQL database, I'm getting $35k month

2 likes 2 replies

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Replies

Oddy · Jul 24

100 "machines" for 100 concurrent clients? More realistic would be around 20 virtual servers. I can't imagine the game needing high specs, its a simple arena shooter. They either outsource and get ripped off, pay shit ton for anti cheat service or straight up lie

Zach · Jul 24

I'd really hope that your game server processes could host more than one game each (I chose c6g.xlarges for these!), and that's already capacity for 600 players: Splitgate 1 peaked at 450 players over the past 3 months - there's absolutely no need for this many boxes