Andy Making Games @devbre.com · Jan 5

Procedural generation applied to my multiplayer factory automation game I am building in #godot. The current max supported size is 256x256 and it takes around 8secs to complete with 4 biomes distributed following the Whittaker classification, accounting for temperture and moisture noises. #gamedev

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Andy Making Games · Jan 5

If you like this update here there are some links for you! ✨ Wishlist on Steam! s.team/a/1936750 🤖 Join the Discord! discord.gg/5eQynQRGUK