Game DevLog @devlog.gruen.lol · Dec 27

Work to date: not much. I spent a few hours over thanksgiving hacking together a basic physics and player environment to see how different mechanics feel. Turns out there’s a bit of math to work out that’s beyond even the most advanced LLM’s comprehension, so will have to code it by hand. (Woo!)

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Game DevLog · Dec 27

For the nerds: this is mostly Claude-3.5 Sonnet-generated golang compiling to Wasm. Also, hadn’t played with Wasm much so thought to double-experiment. Wasm is cool. webassembly.org